Exemplo n.º 1
0
        private void CancelAnimation()
        {
            if (_mover.CurrentMovingState == MovingState.Dash)
            {
                _mover.CancelDash();
            }

            SetFrozen(false);
            SetDelayInput(false);
            SetBlockInput(false);
            _animator.SetBool(PlayerFSMData.Stat.Charge, false);
            _weaponSystem.MeleeAttackEnd();
        }