Exemplo n.º 1
0
    private void Awake()
    {
        _playerMovement       = transform.GetComponent <PlayerMovementGroundSticky>();
        _gameObjectProgessBar = GameObject.Find("BlobUI");
        _progressBarUi        = _gameObjectProgessBar.transform.Find("ProgressBar").GetComponent <BlobProgressBarEat>();

        _soundController = GameObject.Find("SoundController");
        if (_soundController != null)
        {
            _audioEat = _soundController.transform.GetComponent <AudioController>();
        }

        foreach (var preFood in preFoods)
        {
            Preys.Add(preFood.name, preFood.count);
        }

        Debug.Log("audio : " + _audioEat);
    }
Exemplo n.º 2
0
 // Start is called before the first frame update
 void Start()
 {
     cam = GetComponent <Camera>();
     playerMovementGroundSticky = player.GetComponent <PlayerMovementGroundSticky>();
 }
Exemplo n.º 3
0
 // Start is called before the first frame update
 void Start()
 {
     playerMovementGroundSticky = GetComponent <PlayerMovementGroundSticky>();
     body = GetComponent <Rigidbody2D>();
 }
Exemplo n.º 4
0
 // Start is called before the first frame update
 void Start()
 {
     script = GameObject.FindObjectOfType <PlayerMovementGroundSticky>();
     text   = GetComponent <Text>();
 }
Exemplo n.º 5
0
 void Start()
 {
     blobEat = GetComponent <BlobEat>();
     playerMovementGroundSticky = GetComponent <PlayerMovementGroundSticky>();
 }
Exemplo n.º 6
0
 void Start()
 {
     playerMovementGroundSticky = transform.parent.gameObject.GetComponent <PlayerMovementGroundSticky>();
 }