Exemplo n.º 1
0
    void Attack()
    {
        anim.SetBool("Attack", true);
        int magicIndex = Random.Range(0, magic.Length);

        Instantiate(magic[magicIndex], spawnMagic.position, Quaternion.identity);

        PlayerMana mana = (PlayerMana)manaBar.GetComponent("PlayerMana");

        mana.AdjustMana(Random.Range(-5, -11));
    }
Exemplo n.º 2
0
    void OnTriggerEnter2D(Collider2D other)
    {
        //PlayerMana mana = (PlayerMana)manaBar.GetComponent("PlayerMana");

        if (other.transform.tag == "ManaPickup")
        {
            //mana.GetComponent<PlayerMana>().AdjustMana(Random.Range(8, 13));
            mana.AdjustMana(Random.Range(8, 13));
            Score.score += 150;
            Destroy(other.gameObject);
        }
    }