public void setEquipmentInfo()
        {
            string Info = "";

            Info          = "SlashAtk  " + PlayerEquiped.getTotalSlashAtk().ToString().PadRight(5) + "\n";
            Info         += "StabAtk   " + PlayerEquiped.getTotalStabAtk().ToString().PadRight(5) + "\n";
            Info         += "CrushAtk  " + PlayerEquiped.getTotalCrushAtk().ToString().PadRight(5) + "\n";
            Info         += "MagicAtk  " + PlayerEquiped.getTotalMagicAtk().ToString().PadRight(5) + "\n";
            Info         += "RangedAtk " + PlayerEquiped.getTotalRangedAtk().ToString().PadRight(5) + "\n";
            Info         += "SlashDef  " + PlayerEquiped.getTotalSlashDef().ToString().PadRight(5) + "\n";
            Info         += "StabDef   " + PlayerEquiped.getTotalStabDef().ToString().PadRight(5) + "\n";
            Info         += "CrushDef  " + PlayerEquiped.getTotalCrushDef().ToString().PadRight(5) + "\n";
            Info         += "MagicDef  " + PlayerEquiped.getTotalMagicDef().ToString().PadRight(5) + "\n";
            Info         += "RangedDef " + PlayerEquiped.getTotalRangedDef().ToString().PadRight(5) + "\n";
            Info         += "MeleStr   " + PlayerEquiped.getTotalMeleStr().ToString().PadRight(5) + "\n";
            Info         += "MagicStr  " + PlayerEquiped.getTotalMagicStr().ToString().PadRight(5) + "\n";
            Info         += "RangedStr " + PlayerEquiped.getTotalRangedStr().ToString().PadRight(5) + "\n";
            Info         += "Prayer    " + PlayerEquiped.getTotalPrayer().ToString().PadRight(5) + "\n";
            Info         += "Weigth    " + PlayerEquiped.getTotalWeigth().ToString().PadRight(5) + "\n";
            EquipmentInfo = Info;
        } //temporary, for debuging.
Exemplo n.º 2
0
 // Start is called before the first frame update
 void Start()
 {
     player = FindObjectOfType <PlayerEquiped>();
 }