Exemplo n.º 1
0
 void IEventHandler079LevelUp.On079LevelUp(Player079LevelUpEvent ev)
 {
     send(ev, new IdMapping()
          .appendId(Lib.PLAYER_ID, ev.Player)
          .appendId(Lib.PLAYER_EVENT_SCPDATA_ID, ev.Player.Scp079Data)
          .appendId(Lib.PLAYER_EVENT_TEAM_ROLE_ID, ev.Player.TeamRole)
          );
 }
Exemplo n.º 2
0
 public void On079LevelUp(Player079LevelUpEvent ev)
 {
     if (cm.GetBoolValue("rank_enabled", true))
     {
         DBConnection db = new DBConnection(main);
         db.AddPoint(ev.Player.SteamId, main.GetConfigInt("rank_point_079_levelup"));
     }
 }
Exemplo n.º 3
0
 public void On079LevelUp(Player079LevelUpEvent ev)
 {
     if (h == true)
     {
         ev.Player.Scp079Data.MaxAP       = 130;
         ev.Player.Scp079Data.APPerSecond = 4;
         ev.Player.PersonalBroadcast(10, "<color=#FFC0CB>[消息]</color>\n你升级了,但是你的回复速度被限制到了4AP\n" + "你的电量被限制到了130点QAQ", false);
     }
 }
Exemplo n.º 4
0
 // aplica una mejora en el tier IV y alerta de que el SCP 079 es tier V
 public void On079LevelUp(Player079LevelUpEvent ev)
 {
     level = ev.Player.Scp079Data.Level;
     if (ev.Player.Scp079Data.Level == 3)
     {
         ev.Player.Scp079Data.MaxAP = 200;
     }
     if ((ev.Player.Scp079Data.Level > 3))
     {
         ev.Player.Scp079Data.MaxAP = 300;
         PluginManager.Manager.Server.Map.AnnounceCustomMessage("G G . SCP 079 LEVEL 5");
     }
 }