private void Start()
 {
     isdead         = false;
     Time.timeScale = 1f;
     controller     = GameObject.FindObjectOfType <Charactermovement>();
     PFS            = GameObject.FindObjectOfType <PlayFabStats>();
     end            = GameObject.FindObjectOfType <exitmenu>();
 }
Exemplo n.º 2
0
 private void Awake()
 {
     spawn = GameObject.FindObjectOfType <spawner>();
     PFS   = GameObject.FindObjectOfType <PlayFabStats>();
 }