public override void UninitCalib()
        {
            do_gt2_cy?.SetDo(this, false, ignoreOrWaringOrError: null);

            if (Platform1 != null)
            {
                Platform1.EnterAuto(this).Home(2);
                Platform1.EnterAuto(this).MoveAbs("Wait", checkLimit: false);

                Platform1.ExitAuto();
            }


            if (Platform2 != null)
            {
                Platform2.EnterAuto(this).Home(2);
                Platform2.EnterAuto(this).MoveAbs("Wait", checkLimit: false);

                Platform2.ExitAuto();
            }


            PlatformCarrier?.EnterAuto(this).MoveAbs("Wait");

            do_clampy_cy.SetDo(this, false);

            PlatformCarrier?.ExitAuto();
        }
Exemplo n.º 2
0
        public override void UninitCalib()
        {
            PlatformUp?.EnterAuto(this).Jump("Wait", PlatformUpJumpHeight);
            PlatformCarrier?.EnterAuto(this).MoveAbs("Wait");

            PlatformUp?.ExitAuto();
            PlatformCarrier?.ExitAuto();
        }