public override void UninitCalib() { do_gt2_cy?.SetDo(this, false, ignoreOrWaringOrError: null); if (Platform1 != null) { Platform1.EnterAuto(this).Home(2); Platform1.EnterAuto(this).MoveAbs("Wait", checkLimit: false); Platform1.ExitAuto(); } if (Platform2 != null) { Platform2.EnterAuto(this).Home(2); Platform2.EnterAuto(this).MoveAbs("Wait", checkLimit: false); Platform2.ExitAuto(); } PlatformCarrier?.EnterAuto(this).MoveAbs("Wait"); do_clampy_cy.SetDo(this, false); PlatformCarrier?.ExitAuto(); }
public override void UninitCalib() { PlatformUp?.EnterAuto(this).Jump("Wait", PlatformUpJumpHeight); PlatformCarrier?.EnterAuto(this).MoveAbs("Wait"); PlatformUp?.ExitAuto(); PlatformCarrier?.ExitAuto(); }