Exemplo n.º 1
0
 // Update is called once per frame
 public void TransferFuelFromHangarToPlane(int count)
 {
     if (planeController.publicLiters + count <= planeController.maxLiters && playerStats.fuel >= count)
     {
         float addedFuel = planeController.AddFuel(count);
         playerStats.RemoveFuel(addedFuel);
         playerStats.SavePlayer();
     }
     else
     {
         Debug.Log("Cannot add passengers to plane.");
     }
 }