Exemplo n.º 1
0
 // Start is called before the first frame update
 void Start()
 {
     parchemin.enabled = false;
     obj.enabled       = false;
     text.SetActive(false);
     textobj.SetActive(false);
     interact.enabled   = false;
     pauseMenuBehaviour = GameObject.Find("CanvasPauseMenu").GetComponent <PauseMenuBehaviour>();
 }
Exemplo n.º 2
0
 // Start is called before the first frame update
 void Start()
 {
     target             = GameObject.Find("character");
     pauseMenuBehaviour = GameObject.Find("CanvasPauseMenu").GetComponent <PauseMenuBehaviour>();
 }
Exemplo n.º 3
0
    // Start is called before the first frame update

    void Start()
    {
        interact.enabled   = false;
        pauseMenuBehaviour = GameObject.Find("CanvasPauseMenu").GetComponent <PauseMenuBehaviour>();
    }