Exemplo n.º 1
0
 /// <summary>
 /// Sets the partyMemberDisplay for the rewards panel
 /// </summary>
 /// <param name="pmd"> PartyMemberDisplay object </param>
 /// <param name="panelName"> String </param>
 /// <param name="EXPBarRef"> EXPBar object </param>
 /// <param name="LVLTextRef"> LocalizedText object </param>
 public void SetPartyMemberDisplayRewardsPanel(PartyMemberDisplay pmd, string panelName, EXPBar EXPBarRef, LocalizedText LVLTextRef)
 {
     this.pmdRewardsPanel = pmd;
     SetEXPBar(panelName, EXPBarRef);
     SetLVLText(panelName, LVLTextRef);
 }
Exemplo n.º 2
0
 /// <summary>
 /// Sets the partyMemberDisplay for the skillsPanel
 /// </summary>
 /// <param name="pmd"></param>
 public void SetPartyMemberDisplaySkillsPanel(PartyMemberDisplay pmd)
 {
     this.pmdSkillsPanel = pmd;
 }
Exemplo n.º 3
0
 /// <summary>
 /// Sets the partyMemberDisplay of displayed partyMember.
 /// Also initializes the eventDescription component reference, which is always
 /// guaranteed to happen as the partyMemberDisplay will always be initialized on moving
 /// to the Area scene.
 /// </summary>
 /// <param name="pmd"> PartyMemberDisplay to show this partyMember's information </param>
 /// <param name="panelName"> Name of panel </param>
 /// <param name="HPBar"> HPBar reference </param>
 /// <param name="MPBar"> MPBar reference </param>
 public void SetPartyMemberDisplay(PartyMemberDisplay pmd, string panelName, Bar HPBar, Bar MPBar)
 {
     this.pmdPartyPanel = pmd;
     SetHPAndMPBar(panelName, HPBar, MPBar);
     SetExternalDisplayComponents();
 }