public static void NotifyPawnUndrafted(Pawn_DraftController __instance, bool value)
 {
     if (!value)
     {
         PartyHuntHandler.OnPawnUndrafted(__instance.pawn);
     }
 }
        public static void InsertPartyHuntGizmo(Pawn __instance, ref IEnumerable <Gizmo> __result)
        {
            var toggle = PartyHuntHandler.TryGetGizmo(__instance);

            if (toggle != null)
            {
                __result = AppendGizmo(__result, toggle);
            }
        }
Exemplo n.º 3
0
 public static void DoPartyHunting(JobDriver_Wait __instance)
 {
     PartyHuntHandler.DoBehaviorForPawn(__instance);
 }