/// <summary>
        /// Receive callback
        /// </summary>
        /// <param name="socket">client socket</param>
        /// <param name="receivedPacket">received packet</param>
        public void OnReceived(INetworkSocket socket, Packet receivedPacket)
        {
            ParallelPacket receivedParallelPacket = new ParallelPacket(receivedPacket);
            switch (receivedParallelPacket.GetPacketType())
            {
                case ParallelPacketType.IDENTITY_RESPONSE:
                    PacketSerializer<IdentityResponse> serializer = new PacketSerializer<IdentityResponse>(receivedParallelPacket.GetPacketRaw(),receivedParallelPacket.GetHeaderSize(),receivedParallelPacket.GetDataByteSize());

                    Guid guid = serializer.GetPacket().m_guid;
                    lock (m_listLock)
                    {
                        if (m_socketMap.ContainsKey(guid))
                        {
                            m_socketMap[guid].AddSocket(socket);
                        }
                        else
                        {
                            IParallelSocketCallback socketCallback = CallBackObj.OnAccept(this, socket.IPInfo);
                            if (socketCallback != null)
                            {
                                // Create new Parallel Socket
                                ParallelSocket parallelSocket = new ParallelSocket(guid,socket, this);
                                parallelSocket.CallBackObj = socketCallback;
                                parallelSocket.Start();
                                m_socketMap[guid] = parallelSocket;
                            }
                            else
                            {
                                // Rejected by server
                                socket.Disconnect();
                            }
                        }
                    }
                    break;
                default:
                    // Invalid protocol
                    socket.Disconnect();
                    break;
            }
        }