static int _m_GetPointsAroundPoint_xlua_st_(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);



                {
                    UnityEngine.Vector3  _center; translator.Get(L, 1, out _center);
                    PF.IRaycastableGraph _g = (PF.IRaycastableGraph)translator.GetObject(L, 2, typeof(PF.IRaycastableGraph));
                    System.Collections.Generic.List <UnityEngine.Vector3> _previousPoints = (System.Collections.Generic.List <UnityEngine.Vector3>)translator.GetObject(L, 3, typeof(System.Collections.Generic.List <UnityEngine.Vector3>));
                    float _radius          = (float)LuaAPI.lua_tonumber(L, 4);
                    float _clearanceRadius = (float)LuaAPI.lua_tonumber(L, 5);

                    Pathfinding.PathUtilities.GetPointsAroundPoint(
                        _center,
                        _g,
                        _previousPoints,
                        _radius,
                        _clearanceRadius);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
Exemplo n.º 2
0
        static int _m_Linecast(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                PF.IRaycastableGraph gen_to_be_invoked = (PF.IRaycastableGraph)translator.FastGetCSObj(L, 1);


                int gen_param_count = LuaAPI.lua_gettop(L);

                if (gen_param_count == 3 && translator.Assignable <UnityEngine.Vector3>(L, 2) && translator.Assignable <UnityEngine.Vector3>(L, 3))
                {
                    UnityEngine.Vector3 _start; translator.Get(L, 2, out _start);
                    UnityEngine.Vector3 _end; translator.Get(L, 3, out _end);

                    bool gen_ret = gen_to_be_invoked.Linecast(_start, _end);
                    LuaAPI.lua_pushboolean(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 4 && translator.Assignable <UnityEngine.Vector3>(L, 2) && translator.Assignable <UnityEngine.Vector3>(L, 3) && translator.Assignable <PF.GraphNode>(L, 4))
                {
                    UnityEngine.Vector3 _start; translator.Get(L, 2, out _start);
                    UnityEngine.Vector3 _end; translator.Get(L, 3, out _end);
                    PF.GraphNode        _hint = (PF.GraphNode)translator.GetObject(L, 4, typeof(PF.GraphNode));

                    bool gen_ret = gen_to_be_invoked.Linecast(_start, _end, _hint);
                    LuaAPI.lua_pushboolean(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 4 && translator.Assignable <UnityEngine.Vector3>(L, 2) && translator.Assignable <UnityEngine.Vector3>(L, 3) && translator.Assignable <PF.GraphNode>(L, 4))
                {
                    UnityEngine.Vector3 _start; translator.Get(L, 2, out _start);
                    UnityEngine.Vector3 _end; translator.Get(L, 3, out _end);
                    PF.GraphNode        _hint = (PF.GraphNode)translator.GetObject(L, 4, typeof(PF.GraphNode));
                    PF.GraphHitInfo     _hit;

                    bool gen_ret = gen_to_be_invoked.Linecast(_start, _end, _hint, out _hit);
                    LuaAPI.lua_pushboolean(L, gen_ret);
                    translator.Push(L, _hit);



                    return(2);
                }
                if (gen_param_count == 5 && translator.Assignable <UnityEngine.Vector3>(L, 2) && translator.Assignable <UnityEngine.Vector3>(L, 3) && translator.Assignable <PF.GraphNode>(L, 4) && translator.Assignable <System.Collections.Generic.List <PF.GraphNode> >(L, 5))
                {
                    UnityEngine.Vector3 _start; translator.Get(L, 2, out _start);
                    UnityEngine.Vector3 _end; translator.Get(L, 3, out _end);
                    PF.GraphNode        _hint = (PF.GraphNode)translator.GetObject(L, 4, typeof(PF.GraphNode));
                    PF.GraphHitInfo     _hit;
                    System.Collections.Generic.List <PF.GraphNode> _trace = (System.Collections.Generic.List <PF.GraphNode>)translator.GetObject(L, 5, typeof(System.Collections.Generic.List <PF.GraphNode>));

                    bool gen_ret = gen_to_be_invoked.Linecast(_start, _end, _hint, out _hit, _trace);
                    LuaAPI.lua_pushboolean(L, gen_ret);
                    translator.Push(L, _hit);



                    return(2);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to PF.IRaycastableGraph.Linecast!"));
        }