Exemplo n.º 1
0
        private void convertToCommands(OsbSprite sprite, double?startTime, double?endTime, double timeOffset, bool loopable)
        {
            var startStateTime = loopable ? (startTime ?? StartState.Time) + timeOffset : (double?)null;
            var endStateTime   = loopable ? (endTime ?? EndState.Time) + timeOffset : (double?)null;

            finalPositions.ForEachPair((start, end) => sprite.Move(start.Time, end.Time, start.Value, end.Value), new Vector2(320, 240),
                                       p => new Vector2((float)Math.Round(p.X, PositionDecimals), (float)Math.Round(p.Y, PositionDecimals)), startStateTime, loopable: loopable);
            var useVectorScaling = finalScales.Any(k => k.Value.X != k.Value.Y);

            finalScales.ForEachPair((start, end) =>
            {
                if (useVectorScaling)
                {
                    sprite.ScaleVec(start.Time, end.Time, start.Value, end.Value);
                }
                else
                {
                    sprite.Scale(start.Time, end.Time, start.Value.X, end.Value.X);
                }
            }, Vector2.One, s => new Vector2((float)Math.Round(s.X, ScaleDecimals), (float)Math.Round(s.Y, ScaleDecimals)), startStateTime, loopable: loopable);
            finalRotations.ForEachPair((start, end) => sprite.Rotate(start.Time, end.Time, start.Value, end.Value), 0,
                                       r => (float)Math.Round(r, RotationDecimals), startStateTime, loopable: loopable);
            finalColors.ForEachPair((start, end) => sprite.Color(start.Time, end.Time, start.Value, end.Value), CommandColor.White,
                                    c => CommandColor.FromRgb(c.R, c.G, c.B), startStateTime, loopable: loopable);
            finalOpacities.ForEachPair((start, end) => sprite.Fade(start.Time, end.Time, start.Value, end.Value), -1,
                                       o => (float)Math.Round(o, OpacityDecimals), startStateTime, endStateTime, loopable: loopable);

            flipH.ForEachFlag((fromTime, toTime) => sprite.FlipH(fromTime, toTime));
            flipV.ForEachFlag((fromTime, toTime) => sprite.FlipV(fromTime, toTime));
            additive.ForEachFlag((fromTime, toTime) => sprite.Additive(fromTime, toTime));
        }
            public SquareSprite(OsbSprite sqsprite, double time, StoryboardLayer lay)
            {
                sprite = sqsprite;
                sprite.Fade(time, 1);
                position = (Vector2)sprite.PositionAt(time);
                sprite.Color(time, Color4.White);
                color = Color4.White;

                layerP = lay;
                //quatterBeat =;
            }
Exemplo n.º 3
0
 public void ColouredFlash(OsbSprite flash, double startTime, double endTime, double startOpacity, double endOpacity)
 {
     foreach (var hitobject in MainStoryboard.Instance.Beatmap.HitObjects)
     {
         if (InTime((int)hitobject.StartTime, (int)startTime, 5) ||
             InTime((int)hitobject.EndTime, (int)startTime, 5))
         {
             Log("Found it!");
             flash.Color(startTime, hitobject.Color);
             flash.Fade(startTime, endTime, startOpacity, endOpacity);
         }
     }
 }
Exemplo n.º 4
0
 public static void UseColorOf(this OsbSprite sprite, OsbSprite other, double time)
 => sprite.Color(sprite.CommandsStartTime, other.ColorAt(time));
Exemplo n.º 5
0
 public static void Color(this OsbSprite sprite, Color4 color)
 => sprite.Color(sprite.CommandsStartTime, color);
Exemplo n.º 6
0
        private void parseEventsSection(StreamReader reader)
        {
            OsbSprite osbSprite      = null;
            var       inCommandGroup = false;

            reader.ParseSectionLines(line =>
            {
                if (line.StartsWith("//"))
                {
                    return;
                }

                var depth = 0;
                while (line.Substring(depth).StartsWith(" "))
                {
                    ++depth;
                }

                var trimmedLine = applyVariables(line.Trim());
                var values      = trimmedLine.Split(',');

                if (inCommandGroup && depth < 2)
                {
                    osbSprite.EndGroup();
                    inCommandGroup = false;
                }

                switch (values[0])
                {
                case "Sprite":
                    {
                        var layerName = values[1];
                        var origin    = (OsbOrigin)Enum.Parse(typeof(OsbOrigin), values[2]);
                        var path      = removePathQuotes(values[3]);
                        var x         = float.Parse(values[4], CultureInfo.InvariantCulture);
                        var y         = float.Parse(values[5], CultureInfo.InvariantCulture);
                        osbSprite     = GetLayer(layerName).CreateSprite(path, origin, new Vector2(x, y));
                    }
                    break;

                case "Animation":
                    {
                        var layerName  = values[1];
                        var origin     = (OsbOrigin)Enum.Parse(typeof(OsbOrigin), values[2]);
                        var path       = removePathQuotes(values[3]);
                        var x          = float.Parse(values[4], CultureInfo.InvariantCulture);
                        var y          = float.Parse(values[5], CultureInfo.InvariantCulture);
                        var frameCount = int.Parse(values[6]);
                        var frameDelay = double.Parse(values[7], CultureInfo.InvariantCulture);
                        var loopType   = (OsbLoopType)Enum.Parse(typeof(OsbLoopType), values[8]);
                        osbSprite      = GetLayer(layerName).CreateAnimation(path, frameCount, frameDelay, loopType, origin, new Vector2(x, y));
                    }
                    break;

                case "Sample":
                    {
                        var time      = double.Parse(values[1], CultureInfo.InvariantCulture);
                        var layerName = values[2];
                        var path      = removePathQuotes(values[3]);
                        var volume    = float.Parse(values[4], CultureInfo.InvariantCulture);
                        GetLayer(layerName).CreateSample(path, time, volume);
                    }
                    break;

                case "T":
                    {
                        var triggerName = values[1];
                        var startTime   = double.Parse(values[2], CultureInfo.InvariantCulture);
                        var endTime     = double.Parse(values[3], CultureInfo.InvariantCulture);
                        var groupNumber = values.Length > 4 ? int.Parse(values[4]) : 0;
                        osbSprite.StartTriggerGroup(triggerName, startTime, endTime, groupNumber);
                        inCommandGroup = true;
                    }
                    break;

                case "L":
                    {
                        var startTime = double.Parse(values[1], CultureInfo.InvariantCulture);
                        var loopCount = int.Parse(values[2]);
                        osbSprite.StartLoopGroup(startTime, loopCount);
                        inCommandGroup = true;
                    }
                    break;

                default:
                    {
                        if (string.IsNullOrEmpty(values[3]))
                        {
                            values[3] = values[2];
                        }

                        var commandType = values[0];
                        var easing      = (OsbEasing)int.Parse(values[1]);
                        var startTime   = double.Parse(values[2], CultureInfo.InvariantCulture);
                        var endTime     = double.Parse(values[3], CultureInfo.InvariantCulture);

                        switch (commandType)
                        {
                        case "F":
                            {
                                var startValue = double.Parse(values[4], CultureInfo.InvariantCulture);
                                var endValue   = values.Length > 5 ? double.Parse(values[5], CultureInfo.InvariantCulture) : startValue;
                                osbSprite.Fade(easing, startTime, endTime, startValue, endValue);
                            }
                            break;

                        case "S":
                            {
                                var startValue = double.Parse(values[4], CultureInfo.InvariantCulture);
                                var endValue   = values.Length > 5 ? double.Parse(values[5], CultureInfo.InvariantCulture) : startValue;
                                osbSprite.Scale(easing, startTime, endTime, startValue, endValue);
                            }
                            break;

                        case "V":
                            {
                                var startX = double.Parse(values[4], CultureInfo.InvariantCulture);
                                var startY = double.Parse(values[5], CultureInfo.InvariantCulture);
                                var endX   = values.Length > 6 ? double.Parse(values[6], CultureInfo.InvariantCulture) : startX;
                                var endY   = values.Length > 7 ? double.Parse(values[7], CultureInfo.InvariantCulture) : startY;
                                osbSprite.ScaleVec(easing, startTime, endTime, startX, startY, endX, endY);
                            }
                            break;

                        case "R":
                            {
                                var startValue = double.Parse(values[4], CultureInfo.InvariantCulture);
                                var endValue   = values.Length > 5 ? double.Parse(values[5], CultureInfo.InvariantCulture) : startValue;
                                osbSprite.Rotate(easing, startTime, endTime, startValue, endValue);
                            }
                            break;

                        case "M":
                            {
                                var startX = double.Parse(values[4], CultureInfo.InvariantCulture);
                                var startY = double.Parse(values[5], CultureInfo.InvariantCulture);
                                var endX   = values.Length > 6 ? double.Parse(values[6], CultureInfo.InvariantCulture) : startX;
                                var endY   = values.Length > 7 ? double.Parse(values[7], CultureInfo.InvariantCulture) : startY;
                                osbSprite.Move(easing, startTime, endTime, startX, startY, endX, endY);
                            }
                            break;

                        case "MX":
                            {
                                var startValue = double.Parse(values[4], CultureInfo.InvariantCulture);
                                var endValue   = values.Length > 5 ? double.Parse(values[5], CultureInfo.InvariantCulture) : startValue;
                                osbSprite.MoveX(easing, startTime, endTime, startValue, endValue);
                            }
                            break;

                        case "MY":
                            {
                                var startValue = double.Parse(values[4], CultureInfo.InvariantCulture);
                                var endValue   = values.Length > 5 ? double.Parse(values[5], CultureInfo.InvariantCulture) : startValue;
                                osbSprite.MoveY(easing, startTime, endTime, startValue, endValue);
                            }
                            break;

                        case "C":
                            {
                                var startX = double.Parse(values[4], CultureInfo.InvariantCulture);
                                var startY = double.Parse(values[5], CultureInfo.InvariantCulture);
                                var startZ = double.Parse(values[6], CultureInfo.InvariantCulture);
                                var endX   = values.Length > 7 ? double.Parse(values[7], CultureInfo.InvariantCulture) : startX;
                                var endY   = values.Length > 8 ? double.Parse(values[8], CultureInfo.InvariantCulture) : startY;
                                var endZ   = values.Length > 9 ? double.Parse(values[9], CultureInfo.InvariantCulture) : startZ;
                                osbSprite.Color(easing, startTime, endTime, startX / 255f, startY / 255f, startZ / 255f, endX / 255f, endY / 255f, endZ / 255f);
                            }
                            break;

                        case "P":
                            {
                                var type = values[4];
                                switch (type)
                                {
                                case "A": osbSprite.Additive(startTime, endTime); break;

                                case "H": osbSprite.FlipH(startTime, endTime); break;

                                case "V": osbSprite.FlipV(startTime, endTime); break;
                                }
                            }
                            break;
                        }
                    }
                    break;
                }
            }, false);

            if (inCommandGroup)
            {
                osbSprite.EndGroup();
                inCommandGroup = false;
            }
        }
Exemplo n.º 7
0
        public override void Generate()
        {
            var HitObjectlayer = GetLayer("HitObject");
            var layer          = GetLayer("CalmPart");

            var BGbitmap = GetMapsetBitmap(BgBlur);

            var backgroundBlur = layer.CreateSprite(BgBlur, OsbOrigin.Centre);

            backgroundBlur.Scale(StartTime, 480.0f / BGbitmap.Height);
            backgroundBlur.Fade(StartTime, 0.8);
            backgroundBlur.Fade(EndTime, EndTime + tick(0, 1), 1, 0);

            var crazy = layer.CreateSprite(CrazyBG, OsbOrigin.Centre);

            crazy.Scale(StartTime, 480.0f / BGbitmap.Height);
            var CrazyBeat = new List <int>();

            for (double x = StartTime; x < 193460; x += tick(0, (double)1 / (double)4))
            {
                CrazyBeat.Add((int)x);
                CrazyBeat.Add((int)(x + tick(0, 1)));
                CrazyBeat.Add((int)(x + tick(0, 1) + tick(0, 2)));
                CrazyBeat.Add((int)(x + tick(0, 1) + tick(0, 2) + tick(0, 1)));
                CrazyBeat.Add((int)(x + tick(0, (double)1 / (double)3)));
            }
            for (double x = 193464; x < 196287; x += tick(0, 2))
            {
                CrazyBeat.Add((int)x);
            }
            var CrazyBeatQuatro = new List <int>();

            for (double x = 196287; x <= EndTime; x += tick(0, 4))
            {
                CrazyBeatQuatro.Add((int)x);
            }
            foreach (int time in CrazyBeat)
            {
                crazy.Fade((OsbEasing)2, time, time + tick(0, 2), 0.3, 0);
            }
            crazy.Fade(196287, EndTime + tick(0, 1), 0.3, 0);

            var flash = layer.CreateSprite(Flash, OsbOrigin.Centre);

            flash.Fade(StartTime, 0.6);
            flash.Fade(EndTime, 0);
            flash.Additive(StartTime, EndTime);

            var vig = layer.CreateSprite(BGVig, OsbOrigin.Centre);

            vig.Fade(StartTime, 1);
            vig.Fade(EndTime, EndTime + tick(0, 1), 1, 0);
            var bitmapVig = GetMapsetBitmap(BGVig);

            vig.Scale(StartTime, 540.0f / bitmapVig.Height);

            var startPos = Beatmap.HitObjects.Where((o) => o.EndTime > StartTime).First().Position;

            ArrayList cursorTrail = new ArrayList();

            for (int i = 0; i < trailCount; i++)
            {
                var trail = HitObjectlayer.CreateSprite("sb/particle.png", OsbOrigin.Centre, startPos);

                //trail.Fade(StartTime, 0.33);
                trail.Scale(StartTime, 1 - i * 0.04);

                cursorTrail.Add(trail);
            }

            var hSprite = HitObjectlayer.CreateSprite(Line, OsbOrigin.Centre, new Vector2(320, startPos.Y));

            hSprite.Color(StartTime, Color4.Black);
            var cursor = HitObjectlayer.CreateSprite(CursorPath, OsbOrigin.Centre, startPos);

            hSprite.ScaleVec(OsbEasing.OutCirc, StartTime, StartTime + tick(0, 1), 854 / 2, 854 / 2, 854 / 2, 15);
            hSprite.Fade(OsbEasing.InCubic, StartTime, StartTime + tick(0, 0.75), 1, 1);
            cursor.Scale(StartTime, SpriteScale);
            cursor.Additive(StartTime, EndTime);

            OsuHitObject prevObject  = null;
            var          circleArray = new List <int>();

            /*
             * hSprite.Fade(28993, 28993+400, 0.6, 0.1); //n tem
             * hSprite.Fade(29522, 29522+400, 0.6, 0.1); //n tem
             * hSprite.Fade(30405, 30405+400, 0.6, 0.1); //n tem
             * hSprite.Fade(31816, 31816+400, 0.6, 0.1); //n tem
             * hSprite.Fade(33228, 33228+400, 0.6, 0.1); //n tem
             * hSprite.Fade(34640, 34640+200, 0.6, 0.2); //n tem
             * hSprite.Fade(34905, 34905+200, 0.7, 0.4); //n tem
             * hSprite.Fade(35169, 35169+200, 0.8, 1); //n tem
             * hSprite.ScaleVec(OsbEasing.InExpo, 34640, 35346, 15, 854/2, 500, 854/2);*/


            foreach (OsuHitObject hitobject in Beatmap.HitObjects)
            {
                if ((StartTime != 0 || EndTime != 0) &&
                    (hitobject.StartTime < StartTime - 5 || EndTime - 5 <= hitobject.StartTime))
                {
                    continue;
                }
                if (CrazyBeat.Contains((int)hitobject.StartTime) || CrazyBeat.Contains((int)hitobject.StartTime + 1) || CrazyBeat.Contains((int)hitobject.StartTime - 1) || CrazyBeat.Contains((int)hitobject.StartTime - 2) || CrazyBeat.Contains((int)hitobject.StartTime + 2))
                {
                    var dropCircle = HitObjectlayer.CreateSprite("sb/q2.png", OsbOrigin.Centre, hitobject.Position);
                    dropCircle.Color(hitobject.StartTime, Color4.Black);
                    dropCircle.Scale(hitobject.StartTime, hitobject.StartTime + 1000, 0, 1);
                    dropCircle.Fade(hitobject.StartTime, hitobject.StartTime + 400, 1, 0);
                }
                if (CrazyBeatQuatro.Contains((int)hitobject.StartTime) || CrazyBeatQuatro.Contains((int)hitobject.StartTime + 1) || CrazyBeatQuatro.Contains((int)hitobject.StartTime - 1) || CrazyBeatQuatro.Contains((int)hitobject.StartTime - 2) || CrazyBeatQuatro.Contains((int)hitobject.StartTime + 2))
                {
                    var dropLine = HitObjectlayer.CreateSprite("sb/pixel.png", OsbOrigin.Centre, hitobject.Position);
                    dropLine.ScaleVec(hitobject.StartTime, hitobject.StartTime + tick(0, 1), 2, 854 / 2, 0, 854 / 2);
                    dropLine.Color(hitobject.StartTime, Color4.Black);
                    dropLine.Fade(hitobject.StartTime, hitobject.StartTime + tick(0, 1), 1, 0);
                    dropLine.Rotate(hitobject.StartTime, hitobject.StartTime + tick(0, 1), MathHelper.DegreesToRadians(Random(-7, 7)), MathHelper.DegreesToRadians(Random(-7, 7)));
                }
                if (prevObject != null)
                {
                    hSprite.MoveY(prevObject.EndTime, hitobject.StartTime, prevObject.EndPosition.Y, hitobject.Position.Y);
                    //outline.Move(prevObject.EndTime, hitobject.StartTime, prevObject.EndPosition, hitobject.Position);
                    cursor.Move(prevObject.EndTime, hitobject.StartTime, prevObject.EndPosition, hitobject.Position);
                    //hSprite.Scale(OsbEasing.In, hitobject is OsuSlider ? hitobject.StartTime : prevObject.EndTime, hitobject.EndTime, SpriteScale, SpriteScale * 0.6);

                    for (int i = 0; i < trailCount; i++)
                    {
                        OsbSprite trail = (OsbSprite)cursorTrail[i];
                        trail.Move(prevObject.EndTime + (i + 1) * 20, hitobject.StartTime + (i + 1) * 20, prevObject.EndPosition, hitobject.Position);
                        trail.Color(hitobject.StartTime + (i + 1) * 20, Color4.Black);
                        trail.Fade(hitobject.StartTime, 0.33);
                    }
                }
                cursor.Color(hitobject.StartTime, Color4.White);

                if (hitobject is OsuSlider)
                {
                    var timestep  = Beatmap.GetTimingPointAt((int)hitobject.StartTime).BeatDuration / BeatDivisor;
                    var startTime = hitobject.StartTime;
                    var slider    = (OsuSlider)hitobject;

                    while (true)
                    {
                        var endTime = startTime + timestep;

                        var complete = hitobject.EndTime - endTime < 5;
                        if (complete)
                        {
                            endTime = hitobject.EndTime;
                        }

                        var startPosition = hSprite.PositionAt(startTime);
                        var cursorPos     = cursor.PositionAt(startTime);
                        hSprite.MoveY(startTime, endTime, startPosition.Y, hitobject.PositionAtTime(endTime).Y);
                        //outline.Move(startTime, endTime, startPosition, hitobject.PositionAtTime(endTime));
                        cursor.Move(startTime, endTime, cursorPos, hitobject.PositionAtTime(endTime));

                        for (int i = 0; i < trailCount; i++)
                        {
                            OsbSprite trail = (OsbSprite)cursorTrail[i];
                            trail.Move(startTime + (i + 1) * 20, endTime + (i + 1) * 20, cursorPos, hitobject.PositionAtTime(endTime));
                        }

                        if (complete)
                        {
                            break;
                        }
                        startTime += timestep;
                    }
                }
                prevObject = hitobject;
            }

            var heartSprite = layer.CreateSprite(HeartGrow, OsbOrigin.Centre, new Vector2(320, 240));

            heartSprite.Scale((OsbEasing)6, 198228, 199111, 0.2, 20);
            heartSprite.ColorHsb((OsbEasing)6, 198228, 199111, 0, 1, 1, 0, 0, 1);
        }
 public void colorChange(double time, Color4 colorC)
 {
     sprite.Color(time, colorC);
 }
        public override void Generate()
        {
            var HitObjectlayer = GetLayer("HitObject");
            var startPos       = Beatmap.HitObjects.Where((o) => o.EndTime > StartTime).First().Position;

            ArrayList cursorTrail = new ArrayList();

            for (int i = 0; i < trailCount; i++)
            {
                var trail = HitObjectlayer.CreateSprite("sb/particle.png", OsbOrigin.Centre, startPos);

                //trail.Fade(StartTime, 0.33);
                trail.Additive(StartTime, EndTime);
                trail.Scale(StartTime, 1 - i * 0.04);

                cursorTrail.Add(trail);
            }

            var hSprite = HitObjectlayer.CreateSprite(Line, OsbOrigin.Centre, new Vector2(startPos.X, 260));
            var cursor  = HitObjectlayer.CreateSprite(CursorPath, OsbOrigin.Centre, startPos);

            hSprite.ScaleVec(OsbEasing.OutCirc, StartTime, StartTime + tick(0, 1), 854 / 2, 854 / 2, 15, 854 / 2);
            hSprite.Fade(OsbEasing.InCubic, StartTime, StartTime + tick(0, 0.75), 1, 0.1);
            cursor.Scale(StartTime, SpriteScale);
            cursor.Additive(StartTime, EndTime);


            var lyric_hSprite = HitObjectlayer.CreateSprite(Line, OsbOrigin.Centre, new Vector2(585, 56));

            lyric_hSprite.ScaleVec(OsbEasing.OutCirc, 22640, 24052, 0, 380 / 2, 35, 380 / 2);
            lyric_hSprite.Rotate(22640, MathHelper.DegreesToRadians(96));
            lyric_hSprite.Fade(22640, 24052, 0, 0.2);
            lyric_hSprite.Fade(22640, 34640, 0.2, 0.2);
            lyric_hSprite.Fade(34640, 35346, 0.2, 1);
            lyric_hSprite.ScaleVec(OsbEasing.InCirc, 34640, 35346, 35, 380 / 2, 0, 2000 / 2);

            OsuHitObject prevObject  = null;
            var          circleArray = new List <int>();

            //circle and line
            circleArray.Add(24052);
            circleArray.Add(25464);
            circleArray.Add(26875);
            circleArray.Add(28287);
            circleArray.Add(28816);
            circleArray.Add(29169);
            circleArray.Add(29699);
            circleArray.Add(31464);
            circleArray.Add(32522);
            circleArray.Add(34287);
            circleArray.Add(34287);

            hSprite.Fade(28993, 28993 + 400, 0.6, 0.1); //n tem
            hSprite.Fade(29522, 29522 + 400, 0.6, 0.1); //n tem
            hSprite.Fade(30405, 30405 + 400, 0.6, 0.1); //n tem
            hSprite.Fade(31816, 31816 + 400, 0.6, 0.1); //n tem
            hSprite.Fade(33228, 33228 + 400, 0.6, 0.1); //n tem
            hSprite.Fade(34640, 34640 + 200, 0.6, 0.2); //n tem
            hSprite.Fade(34905, 34905 + 200, 0.7, 0.4); //n tem
            hSprite.Fade(35169, 35169 + 200, 0.8, 1);   //n tem
            hSprite.ScaleVec(OsbEasing.InExpo, 34640, 35346, 15, 854 / 2, 500, 854 / 2);


            foreach (OsuHitObject hitobject in Beatmap.HitObjects)
            {
                if ((StartTime != 0 || EndTime != 0) &&
                    (hitobject.StartTime < StartTime - 5 || EndTime - 5 <= hitobject.StartTime))
                {
                    continue;
                }
                if (circleArray.Contains((int)hitobject.StartTime) || circleArray.Contains((int)hitobject.StartTime + 1) || circleArray.Contains((int)hitobject.StartTime - 1))
                {
                    var dropCircle = HitObjectlayer.CreateSprite("sb/q2.png", OsbOrigin.Centre, hitobject.Position);
                    dropCircle.Scale(hitobject.StartTime, hitobject.StartTime + 1000, 0, 1);
                    dropCircle.Fade(hitobject.StartTime, hitobject.StartTime + 400, 1, 0);
                }
                if (prevObject != null)
                {
                    hSprite.MoveX(prevObject.EndTime, hitobject.StartTime, prevObject.EndPosition.X, hitobject.Position.X);
                    //outline.Move(prevObject.EndTime, hitobject.StartTime, prevObject.EndPosition, hitobject.Position);
                    cursor.Move(prevObject.EndTime, hitobject.StartTime, prevObject.EndPosition, hitobject.Position);
                    //hSprite.Scale(OsbEasing.In, hitobject is OsuSlider ? hitobject.StartTime : prevObject.EndTime, hitobject.EndTime, SpriteScale, SpriteScale * 0.6);

                    for (int i = 0; i < trailCount; i++)
                    {
                        OsbSprite trail = (OsbSprite)cursorTrail[i];
                        trail.Move(prevObject.EndTime + (i + 1) * 20, hitobject.StartTime + (i + 1) * 20, prevObject.EndPosition, hitobject.Position);
                        trail.Color(hitobject.StartTime + (i + 1) * 20, hitobject.Color);
                        trail.Fade(hitobject.StartTime, 0.33);
                    }
                }
                cursor.Color(hitobject.StartTime, hitobject.Color);

                if (hitobject is OsuSlider)
                {
                    var timestep  = Beatmap.GetTimingPointAt((int)hitobject.StartTime).BeatDuration / BeatDivisor;
                    var startTime = hitobject.StartTime;
                    var slider    = (OsuSlider)hitobject;

                    while (true)
                    {
                        var endTime = startTime + timestep;

                        var complete = hitobject.EndTime - endTime < 5;
                        if (complete)
                        {
                            endTime = hitobject.EndTime;
                        }

                        var startPosition = hSprite.PositionAt(startTime);
                        var cursorPos     = cursor.PositionAt(startTime);
                        hSprite.MoveX(startTime, endTime, startPosition.X, hitobject.PositionAtTime(endTime).X);
                        //outline.Move(startTime, endTime, startPosition, hitobject.PositionAtTime(endTime));
                        cursor.Move(startTime, endTime, cursorPos, hitobject.PositionAtTime(endTime));

                        for (int i = 0; i < trailCount; i++)
                        {
                            OsbSprite trail = (OsbSprite)cursorTrail[i];
                            trail.Move(startTime + (i + 1) * 20, endTime + (i + 1) * 20, cursorPos, hitobject.PositionAtTime(endTime));
                        }

                        if (complete)
                        {
                            break;
                        }
                        startTime += timestep;
                    }
                }
                prevObject = hitobject;
            }
        }
Exemplo n.º 10
0
        public override void Generate()
        {
            var endTime   = Math.Min(EndTime, (int)AudioDuration);
            var startTime = Math.Min(StartTime, endTime);
            var bitmap    = GetMapsetBitmap(SpritePath);

            var heightKeyframes = new KeyframedValue <float> [BarCount];

            for (var i = 0; i < BarCount; i++)
            {
                heightKeyframes[i] = new KeyframedValue <float>(null);
            }

            var fftTimeStep = Beatmap.GetTimingPointAt(startTime).BeatDuration / BeatDivisor;
            var fftOffset   = fftTimeStep * 0.2;

            for (var time = (double)startTime; time < endTime; time += fftTimeStep)
            {
                var fft = GetFft(time + fftOffset, BarCount, null, FftEasing);
                for (var i = 0; i < BarCount; i++)
                {
                    var height = (float)Math.Log10(1 + fft[i] * LogScale) * Scale.Y / bitmap.Height;
                    if (height < MinimalHeight)
                    {
                        height = MinimalHeight;
                    }

                    heightKeyframes[i].Add(time, height);
                }
            }

            var layer    = GetLayer("Spectrum");
            var barWidth = Width / BarCount;

            for (var i = 0; i < BarCount; i++)
            {
                var keyframes = heightKeyframes[i];
                keyframes.Simplify1dKeyframes(Tolerance, h => h);

                var bar = layer.CreateSprite(SpritePath, SpriteOrigin, new Vector2(Position.X + i * barWidth, Position.Y));
                bar.Fade(startTime - 100 - i * 10, startTime - i * 10, 0, Color.A);
                bar.Fade(startTime, endTime, Color.A, Color.A);
                if (Color.R != 1 && Color.G != 1 && Color.B != 1)
                {
                    bar.Color(startTime, endTime, Color, Color);
                }


                OsbSprite bar2 = new OsbSprite();
                if (i != 0)
                {
                    bar2 = layer.CreateSprite(SpritePath, SpriteOrigin, new Vector2(Position.X - i * barWidth, Position.Y));
                    bar2.Fade(startTime, endTime, Color.A, Color.A);
                    bar2.Fade(startTime - 100 - i * 10, startTime - i * 10, 0, Color.A);
                    if (Color.R != 1 && Color.G != 1 && Color.B != 1)
                    {
                        bar2.Color(startTime, endTime, Color, Color);
                    }
                }

                /*bar.Additive(startTime, endTime);
                 * bar2.Additive(startTime, endTime);*/

                var scaleX = Scale.X * barWidth / bitmap.Width;
                scaleX = 0.01f;

                var hasScale = false;
                keyframes.ForEachPair(
                    (start, end) =>
                {
                    hasScale = true;
                    bar.ScaleVec(start.Time, end.Time,
                                 scaleX, start.Value,
                                 scaleX, end.Value);
                    if (i != 0)
                    {
                        bar2.ScaleVec(start.Time, end.Time,
                                      scaleX, start.Value,
                                      scaleX, end.Value);
                    }
                },
                    MinimalHeight,
                    s => (float)Math.Round(s, CommandDecimals)
                    );
                if (!hasScale)
                {
                    bar.ScaleVec(startTime, scaleX, MinimalHeight);
                    if (i != 0)
                    {
                        bar2.ScaleVec(startTime, scaleX, MinimalHeight);
                    }
                }
            }
        }
 public void vigenetteColor(double start, double end, Color4 startColor, Color4 endColor) =>
 vigenette.Color(start, end, startColor, endColor);
Exemplo n.º 12
0
      public override void Generate()
      {
          var hitobjectLayer = GetLayer("");
          var startPos       = Beatmap.HitObjects.Where((o) => o.EndTime > StartTime).First().Position;

          ArrayList cursorTrail = new ArrayList();

          for (int i = 0; i < trailCount; i++)
          {
              var trail = hitobjectLayer.CreateSprite("sb/particle.png", OsbOrigin.Centre, startPos);

              //trail.Fade(StartTime, 0.33);
              trail.Additive(StartTime, EndTime);
              trail.Scale(StartTime, 1 - i * 0.04);

              cursorTrail.Add(trail);
          }

          var hSprite = hitobjectLayer.CreateSprite(Line, OsbOrigin.Centre, new Vector2(320, startPos.Y));
          //var outline = hitobjectLayer.CreateSprite(OutlinePath, OsbOrigin.Centre, startPos);
          var cursor = hitobjectLayer.CreateSprite(CursorPath, OsbOrigin.Centre, startPos);

          hSprite.ScaleVec(StartTime, 854 / 2, 15);
          hSprite.Fade(StartTime, 0.1);
          //outline.Scale(StartTime,0.04);
          //outline.Fade(StartTime,0.2);
          cursor.Scale(StartTime, SpriteScale);
          cursor.Additive(StartTime, EndTime);

          OsuHitObject prevObject  = null;
          var          circleArray = new List <int>();
          var          lineArray   = new List <int>();

          //circle and line
          circleArray.Add(StartTime);
          for (int j = 0; j <= 3; j += 1)
          {
              double c = StartTime + tick(0, 0.5) + j * tick(0, (double)1 / (double)8);
              for (int m = 1; m <= 4; m += 1)
              {
                  circleArray.Add((int)Math.Round(c));
                  lineArray.Add((int)Math.Round(c + tick(0, 2)));
                  if (j == 3 && m >= 3)
                  {
                      continue;
                  }
                  lineArray.Add((int)Math.Round(c + tick(0, 2) * 2));
                  c += tick(0, (double)2 / (double)3);
              }
          }

          foreach (OsuHitObject hitobject in Beatmap.HitObjects)
          {
              if ((StartTime != 0 || EndTime != 0) &&
                  (hitobject.StartTime < StartTime - 5 || EndTime - 5 <= hitobject.StartTime))
              {
                  continue;
              }
              if (circleArray.Contains((int)hitobject.StartTime) || circleArray.Contains((int)hitobject.StartTime + 1) || circleArray.Contains((int)hitobject.StartTime - 1))
              {
                  var dropCircle = hitobjectLayer.CreateSprite("sb/q2.png", OsbOrigin.Centre, hitobject.Position);
                  dropCircle.Scale(hitobject.StartTime, hitobject.StartTime + 200, 0, 0.4);
                  dropCircle.Fade(hitobject.StartTime, hitobject.StartTime + 200, 1, 0);
              }
              if (lineArray.Contains((int)hitobject.StartTime) || lineArray.Contains((int)hitobject.StartTime + 1) || lineArray.Contains((int)hitobject.StartTime - 1))
              {
                  var dropLine = hitobjectLayer.CreateSprite("sb/pl.png", OsbOrigin.Centre, hitobject.Position);
                  dropLine.ScaleVec(hitobject.StartTime, hitobject.StartTime + 200, 8, 100, 1, 100);
                  dropLine.Rotate(hitobject.StartTime, MathHelper.DegreesToRadians(Random(-7, 7)));
                  dropLine.Fade(hitobject.StartTime, hitobject.StartTime + 200, 0.6, 0);
                  dropLine.Color(hitobject.StartTime, hitobject.Color);
              }
              if (prevObject != null)
              {
                  hSprite.MoveY(prevObject.EndTime, hitobject.StartTime, prevObject.EndPosition.Y, hitobject.Position.Y);
                  //outline.Move(prevObject.EndTime, hitobject.StartTime, prevObject.EndPosition, hitobject.Position);
                  cursor.Move(prevObject.EndTime, hitobject.StartTime, prevObject.EndPosition, hitobject.Position);
                  //hSprite.Scale(OsbEasing.In, hitobject is OsuSlider ? hitobject.StartTime : prevObject.EndTime, hitobject.EndTime, SpriteScale, SpriteScale * 0.6);

                  for (int i = 0; i < trailCount; i++)
                  {
                      OsbSprite trail = (OsbSprite)cursorTrail[i];
                      trail.Move(prevObject.EndTime + (i + 1) * 4, hitobject.StartTime + (i + 1) * 4, prevObject.EndPosition, hitobject.Position);
                      trail.Color(hitobject.StartTime + (i + 1) * 4, hitobject.Color);
                      trail.Fade(hitobject.StartTime, 0.33);
                  }
              }
              cursor.Color(hitobject.StartTime, hitobject.Color);

              if (hitobject is OsuSlider)
              {
                  var timestep  = Beatmap.GetTimingPointAt((int)hitobject.StartTime).BeatDuration / BeatDivisor;
                  var startTime = hitobject.StartTime;
                  var slider    = (OsuSlider)hitobject;
                  Log(slider.Additions.ToString());


                  while (true)
                  {
                      var endTime = startTime + timestep;

                      var complete = hitobject.EndTime - endTime < 5;
                      if (complete)
                      {
                          endTime = hitobject.EndTime;
                      }

                      var startPosition = hSprite.PositionAt(startTime);
                      var cursorPos     = cursor.PositionAt(startTime);
                      hSprite.MoveY(startTime, endTime, startPosition.Y, hitobject.PositionAtTime(endTime).Y);
                      //outline.Move(startTime, endTime, startPosition, hitobject.PositionAtTime(endTime));
                      cursor.Move(startTime, endTime, cursorPos, hitobject.PositionAtTime(endTime));

                      for (int i = 0; i < trailCount; i++)
                      {
                          OsbSprite trail = (OsbSprite)cursorTrail[i];
                          trail.Move(startTime + (i + 1) * 4, endTime + (i + 1) * 4, cursorPos, hitobject.PositionAtTime(endTime));
                      }

                      if (complete)
                      {
                          break;
                      }
                      startTime += timestep;
                  }
              }
              prevObject = hitobject;
          }
      }