private void convertToCommands(OsbSprite sprite, double?startTime, double?endTime, double timeOffset, bool loopable) { var startStateTime = loopable ? (startTime ?? StartState.Time) + timeOffset : (double?)null; var endStateTime = loopable ? (endTime ?? EndState.Time) + timeOffset : (double?)null; finalPositions.ForEachPair((start, end) => sprite.Move(start.Time, end.Time, start.Value, end.Value), new Vector2(320, 240), p => new Vector2((float)Math.Round(p.X, PositionDecimals), (float)Math.Round(p.Y, PositionDecimals)), startStateTime, loopable: loopable); var useVectorScaling = finalScales.Any(k => k.Value.X != k.Value.Y); finalScales.ForEachPair((start, end) => { if (useVectorScaling) { sprite.ScaleVec(start.Time, end.Time, start.Value, end.Value); } else { sprite.Scale(start.Time, end.Time, start.Value.X, end.Value.X); } }, Vector2.One, s => new Vector2((float)Math.Round(s.X, ScaleDecimals), (float)Math.Round(s.Y, ScaleDecimals)), startStateTime, loopable: loopable); finalRotations.ForEachPair((start, end) => sprite.Rotate(start.Time, end.Time, start.Value, end.Value), 0, r => (float)Math.Round(r, RotationDecimals), startStateTime, loopable: loopable); finalColors.ForEachPair((start, end) => sprite.Color(start.Time, end.Time, start.Value, end.Value), CommandColor.White, c => CommandColor.FromRgb(c.R, c.G, c.B), startStateTime, loopable: loopable); finalOpacities.ForEachPair((start, end) => sprite.Fade(start.Time, end.Time, start.Value, end.Value), -1, o => (float)Math.Round(o, OpacityDecimals), startStateTime, endStateTime, loopable: loopable); flipH.ForEachFlag((fromTime, toTime) => sprite.FlipH(fromTime, toTime)); flipV.ForEachFlag((fromTime, toTime) => sprite.FlipV(fromTime, toTime)); additive.ForEachFlag((fromTime, toTime) => sprite.Additive(fromTime, toTime)); }
public SquareSprite(OsbSprite sqsprite, double time, StoryboardLayer lay) { sprite = sqsprite; sprite.Fade(time, 1); position = (Vector2)sprite.PositionAt(time); sprite.Color(time, Color4.White); color = Color4.White; layerP = lay; //quatterBeat =; }
public void ColouredFlash(OsbSprite flash, double startTime, double endTime, double startOpacity, double endOpacity) { foreach (var hitobject in MainStoryboard.Instance.Beatmap.HitObjects) { if (InTime((int)hitobject.StartTime, (int)startTime, 5) || InTime((int)hitobject.EndTime, (int)startTime, 5)) { Log("Found it!"); flash.Color(startTime, hitobject.Color); flash.Fade(startTime, endTime, startOpacity, endOpacity); } } }
public static void UseColorOf(this OsbSprite sprite, OsbSprite other, double time) => sprite.Color(sprite.CommandsStartTime, other.ColorAt(time));
public static void Color(this OsbSprite sprite, Color4 color) => sprite.Color(sprite.CommandsStartTime, color);
private void parseEventsSection(StreamReader reader) { OsbSprite osbSprite = null; var inCommandGroup = false; reader.ParseSectionLines(line => { if (line.StartsWith("//")) { return; } var depth = 0; while (line.Substring(depth).StartsWith(" ")) { ++depth; } var trimmedLine = applyVariables(line.Trim()); var values = trimmedLine.Split(','); if (inCommandGroup && depth < 2) { osbSprite.EndGroup(); inCommandGroup = false; } switch (values[0]) { case "Sprite": { var layerName = values[1]; var origin = (OsbOrigin)Enum.Parse(typeof(OsbOrigin), values[2]); var path = removePathQuotes(values[3]); var x = float.Parse(values[4], CultureInfo.InvariantCulture); var y = float.Parse(values[5], CultureInfo.InvariantCulture); osbSprite = GetLayer(layerName).CreateSprite(path, origin, new Vector2(x, y)); } break; case "Animation": { var layerName = values[1]; var origin = (OsbOrigin)Enum.Parse(typeof(OsbOrigin), values[2]); var path = removePathQuotes(values[3]); var x = float.Parse(values[4], CultureInfo.InvariantCulture); var y = float.Parse(values[5], CultureInfo.InvariantCulture); var frameCount = int.Parse(values[6]); var frameDelay = double.Parse(values[7], CultureInfo.InvariantCulture); var loopType = (OsbLoopType)Enum.Parse(typeof(OsbLoopType), values[8]); osbSprite = GetLayer(layerName).CreateAnimation(path, frameCount, frameDelay, loopType, origin, new Vector2(x, y)); } break; case "Sample": { var time = double.Parse(values[1], CultureInfo.InvariantCulture); var layerName = values[2]; var path = removePathQuotes(values[3]); var volume = float.Parse(values[4], CultureInfo.InvariantCulture); GetLayer(layerName).CreateSample(path, time, volume); } break; case "T": { var triggerName = values[1]; var startTime = double.Parse(values[2], CultureInfo.InvariantCulture); var endTime = double.Parse(values[3], CultureInfo.InvariantCulture); var groupNumber = values.Length > 4 ? int.Parse(values[4]) : 0; osbSprite.StartTriggerGroup(triggerName, startTime, endTime, groupNumber); inCommandGroup = true; } break; case "L": { var startTime = double.Parse(values[1], CultureInfo.InvariantCulture); var loopCount = int.Parse(values[2]); osbSprite.StartLoopGroup(startTime, loopCount); inCommandGroup = true; } break; default: { if (string.IsNullOrEmpty(values[3])) { values[3] = values[2]; } var commandType = values[0]; var easing = (OsbEasing)int.Parse(values[1]); var startTime = double.Parse(values[2], CultureInfo.InvariantCulture); var endTime = double.Parse(values[3], CultureInfo.InvariantCulture); switch (commandType) { case "F": { var startValue = double.Parse(values[4], CultureInfo.InvariantCulture); var endValue = values.Length > 5 ? double.Parse(values[5], CultureInfo.InvariantCulture) : startValue; osbSprite.Fade(easing, startTime, endTime, startValue, endValue); } break; case "S": { var startValue = double.Parse(values[4], CultureInfo.InvariantCulture); var endValue = values.Length > 5 ? double.Parse(values[5], CultureInfo.InvariantCulture) : startValue; osbSprite.Scale(easing, startTime, endTime, startValue, endValue); } break; case "V": { var startX = double.Parse(values[4], CultureInfo.InvariantCulture); var startY = double.Parse(values[5], CultureInfo.InvariantCulture); var endX = values.Length > 6 ? double.Parse(values[6], CultureInfo.InvariantCulture) : startX; var endY = values.Length > 7 ? double.Parse(values[7], CultureInfo.InvariantCulture) : startY; osbSprite.ScaleVec(easing, startTime, endTime, startX, startY, endX, endY); } break; case "R": { var startValue = double.Parse(values[4], CultureInfo.InvariantCulture); var endValue = values.Length > 5 ? double.Parse(values[5], CultureInfo.InvariantCulture) : startValue; osbSprite.Rotate(easing, startTime, endTime, startValue, endValue); } break; case "M": { var startX = double.Parse(values[4], CultureInfo.InvariantCulture); var startY = double.Parse(values[5], CultureInfo.InvariantCulture); var endX = values.Length > 6 ? double.Parse(values[6], CultureInfo.InvariantCulture) : startX; var endY = values.Length > 7 ? double.Parse(values[7], CultureInfo.InvariantCulture) : startY; osbSprite.Move(easing, startTime, endTime, startX, startY, endX, endY); } break; case "MX": { var startValue = double.Parse(values[4], CultureInfo.InvariantCulture); var endValue = values.Length > 5 ? double.Parse(values[5], CultureInfo.InvariantCulture) : startValue; osbSprite.MoveX(easing, startTime, endTime, startValue, endValue); } break; case "MY": { var startValue = double.Parse(values[4], CultureInfo.InvariantCulture); var endValue = values.Length > 5 ? double.Parse(values[5], CultureInfo.InvariantCulture) : startValue; osbSprite.MoveY(easing, startTime, endTime, startValue, endValue); } break; case "C": { var startX = double.Parse(values[4], CultureInfo.InvariantCulture); var startY = double.Parse(values[5], CultureInfo.InvariantCulture); var startZ = double.Parse(values[6], CultureInfo.InvariantCulture); var endX = values.Length > 7 ? double.Parse(values[7], CultureInfo.InvariantCulture) : startX; var endY = values.Length > 8 ? double.Parse(values[8], CultureInfo.InvariantCulture) : startY; var endZ = values.Length > 9 ? double.Parse(values[9], CultureInfo.InvariantCulture) : startZ; osbSprite.Color(easing, startTime, endTime, startX / 255f, startY / 255f, startZ / 255f, endX / 255f, endY / 255f, endZ / 255f); } break; case "P": { var type = values[4]; switch (type) { case "A": osbSprite.Additive(startTime, endTime); break; case "H": osbSprite.FlipH(startTime, endTime); break; case "V": osbSprite.FlipV(startTime, endTime); break; } } break; } } break; } }, false); if (inCommandGroup) { osbSprite.EndGroup(); inCommandGroup = false; } }
public override void Generate() { var HitObjectlayer = GetLayer("HitObject"); var layer = GetLayer("CalmPart"); var BGbitmap = GetMapsetBitmap(BgBlur); var backgroundBlur = layer.CreateSprite(BgBlur, OsbOrigin.Centre); backgroundBlur.Scale(StartTime, 480.0f / BGbitmap.Height); backgroundBlur.Fade(StartTime, 0.8); backgroundBlur.Fade(EndTime, EndTime + tick(0, 1), 1, 0); var crazy = layer.CreateSprite(CrazyBG, OsbOrigin.Centre); crazy.Scale(StartTime, 480.0f / BGbitmap.Height); var CrazyBeat = new List <int>(); for (double x = StartTime; x < 193460; x += tick(0, (double)1 / (double)4)) { CrazyBeat.Add((int)x); CrazyBeat.Add((int)(x + tick(0, 1))); CrazyBeat.Add((int)(x + tick(0, 1) + tick(0, 2))); CrazyBeat.Add((int)(x + tick(0, 1) + tick(0, 2) + tick(0, 1))); CrazyBeat.Add((int)(x + tick(0, (double)1 / (double)3))); } for (double x = 193464; x < 196287; x += tick(0, 2)) { CrazyBeat.Add((int)x); } var CrazyBeatQuatro = new List <int>(); for (double x = 196287; x <= EndTime; x += tick(0, 4)) { CrazyBeatQuatro.Add((int)x); } foreach (int time in CrazyBeat) { crazy.Fade((OsbEasing)2, time, time + tick(0, 2), 0.3, 0); } crazy.Fade(196287, EndTime + tick(0, 1), 0.3, 0); var flash = layer.CreateSprite(Flash, OsbOrigin.Centre); flash.Fade(StartTime, 0.6); flash.Fade(EndTime, 0); flash.Additive(StartTime, EndTime); var vig = layer.CreateSprite(BGVig, OsbOrigin.Centre); vig.Fade(StartTime, 1); vig.Fade(EndTime, EndTime + tick(0, 1), 1, 0); var bitmapVig = GetMapsetBitmap(BGVig); vig.Scale(StartTime, 540.0f / bitmapVig.Height); var startPos = Beatmap.HitObjects.Where((o) => o.EndTime > StartTime).First().Position; ArrayList cursorTrail = new ArrayList(); for (int i = 0; i < trailCount; i++) { var trail = HitObjectlayer.CreateSprite("sb/particle.png", OsbOrigin.Centre, startPos); //trail.Fade(StartTime, 0.33); trail.Scale(StartTime, 1 - i * 0.04); cursorTrail.Add(trail); } var hSprite = HitObjectlayer.CreateSprite(Line, OsbOrigin.Centre, new Vector2(320, startPos.Y)); hSprite.Color(StartTime, Color4.Black); var cursor = HitObjectlayer.CreateSprite(CursorPath, OsbOrigin.Centre, startPos); hSprite.ScaleVec(OsbEasing.OutCirc, StartTime, StartTime + tick(0, 1), 854 / 2, 854 / 2, 854 / 2, 15); hSprite.Fade(OsbEasing.InCubic, StartTime, StartTime + tick(0, 0.75), 1, 1); cursor.Scale(StartTime, SpriteScale); cursor.Additive(StartTime, EndTime); OsuHitObject prevObject = null; var circleArray = new List <int>(); /* * hSprite.Fade(28993, 28993+400, 0.6, 0.1); //n tem * hSprite.Fade(29522, 29522+400, 0.6, 0.1); //n tem * hSprite.Fade(30405, 30405+400, 0.6, 0.1); //n tem * hSprite.Fade(31816, 31816+400, 0.6, 0.1); //n tem * hSprite.Fade(33228, 33228+400, 0.6, 0.1); //n tem * hSprite.Fade(34640, 34640+200, 0.6, 0.2); //n tem * hSprite.Fade(34905, 34905+200, 0.7, 0.4); //n tem * hSprite.Fade(35169, 35169+200, 0.8, 1); //n tem * hSprite.ScaleVec(OsbEasing.InExpo, 34640, 35346, 15, 854/2, 500, 854/2);*/ foreach (OsuHitObject hitobject in Beatmap.HitObjects) { if ((StartTime != 0 || EndTime != 0) && (hitobject.StartTime < StartTime - 5 || EndTime - 5 <= hitobject.StartTime)) { continue; } if (CrazyBeat.Contains((int)hitobject.StartTime) || CrazyBeat.Contains((int)hitobject.StartTime + 1) || CrazyBeat.Contains((int)hitobject.StartTime - 1) || CrazyBeat.Contains((int)hitobject.StartTime - 2) || CrazyBeat.Contains((int)hitobject.StartTime + 2)) { var dropCircle = HitObjectlayer.CreateSprite("sb/q2.png", OsbOrigin.Centre, hitobject.Position); dropCircle.Color(hitobject.StartTime, Color4.Black); dropCircle.Scale(hitobject.StartTime, hitobject.StartTime + 1000, 0, 1); dropCircle.Fade(hitobject.StartTime, hitobject.StartTime + 400, 1, 0); } if (CrazyBeatQuatro.Contains((int)hitobject.StartTime) || CrazyBeatQuatro.Contains((int)hitobject.StartTime + 1) || CrazyBeatQuatro.Contains((int)hitobject.StartTime - 1) || CrazyBeatQuatro.Contains((int)hitobject.StartTime - 2) || CrazyBeatQuatro.Contains((int)hitobject.StartTime + 2)) { var dropLine = HitObjectlayer.CreateSprite("sb/pixel.png", OsbOrigin.Centre, hitobject.Position); dropLine.ScaleVec(hitobject.StartTime, hitobject.StartTime + tick(0, 1), 2, 854 / 2, 0, 854 / 2); dropLine.Color(hitobject.StartTime, Color4.Black); dropLine.Fade(hitobject.StartTime, hitobject.StartTime + tick(0, 1), 1, 0); dropLine.Rotate(hitobject.StartTime, hitobject.StartTime + tick(0, 1), MathHelper.DegreesToRadians(Random(-7, 7)), MathHelper.DegreesToRadians(Random(-7, 7))); } if (prevObject != null) { hSprite.MoveY(prevObject.EndTime, hitobject.StartTime, prevObject.EndPosition.Y, hitobject.Position.Y); //outline.Move(prevObject.EndTime, hitobject.StartTime, prevObject.EndPosition, hitobject.Position); cursor.Move(prevObject.EndTime, hitobject.StartTime, prevObject.EndPosition, hitobject.Position); //hSprite.Scale(OsbEasing.In, hitobject is OsuSlider ? hitobject.StartTime : prevObject.EndTime, hitobject.EndTime, SpriteScale, SpriteScale * 0.6); for (int i = 0; i < trailCount; i++) { OsbSprite trail = (OsbSprite)cursorTrail[i]; trail.Move(prevObject.EndTime + (i + 1) * 20, hitobject.StartTime + (i + 1) * 20, prevObject.EndPosition, hitobject.Position); trail.Color(hitobject.StartTime + (i + 1) * 20, Color4.Black); trail.Fade(hitobject.StartTime, 0.33); } } cursor.Color(hitobject.StartTime, Color4.White); if (hitobject is OsuSlider) { var timestep = Beatmap.GetTimingPointAt((int)hitobject.StartTime).BeatDuration / BeatDivisor; var startTime = hitobject.StartTime; var slider = (OsuSlider)hitobject; while (true) { var endTime = startTime + timestep; var complete = hitobject.EndTime - endTime < 5; if (complete) { endTime = hitobject.EndTime; } var startPosition = hSprite.PositionAt(startTime); var cursorPos = cursor.PositionAt(startTime); hSprite.MoveY(startTime, endTime, startPosition.Y, hitobject.PositionAtTime(endTime).Y); //outline.Move(startTime, endTime, startPosition, hitobject.PositionAtTime(endTime)); cursor.Move(startTime, endTime, cursorPos, hitobject.PositionAtTime(endTime)); for (int i = 0; i < trailCount; i++) { OsbSprite trail = (OsbSprite)cursorTrail[i]; trail.Move(startTime + (i + 1) * 20, endTime + (i + 1) * 20, cursorPos, hitobject.PositionAtTime(endTime)); } if (complete) { break; } startTime += timestep; } } prevObject = hitobject; } var heartSprite = layer.CreateSprite(HeartGrow, OsbOrigin.Centre, new Vector2(320, 240)); heartSprite.Scale((OsbEasing)6, 198228, 199111, 0.2, 20); heartSprite.ColorHsb((OsbEasing)6, 198228, 199111, 0, 1, 1, 0, 0, 1); }
public void colorChange(double time, Color4 colorC) { sprite.Color(time, colorC); }
public override void Generate() { var HitObjectlayer = GetLayer("HitObject"); var startPos = Beatmap.HitObjects.Where((o) => o.EndTime > StartTime).First().Position; ArrayList cursorTrail = new ArrayList(); for (int i = 0; i < trailCount; i++) { var trail = HitObjectlayer.CreateSprite("sb/particle.png", OsbOrigin.Centre, startPos); //trail.Fade(StartTime, 0.33); trail.Additive(StartTime, EndTime); trail.Scale(StartTime, 1 - i * 0.04); cursorTrail.Add(trail); } var hSprite = HitObjectlayer.CreateSprite(Line, OsbOrigin.Centre, new Vector2(startPos.X, 260)); var cursor = HitObjectlayer.CreateSprite(CursorPath, OsbOrigin.Centre, startPos); hSprite.ScaleVec(OsbEasing.OutCirc, StartTime, StartTime + tick(0, 1), 854 / 2, 854 / 2, 15, 854 / 2); hSprite.Fade(OsbEasing.InCubic, StartTime, StartTime + tick(0, 0.75), 1, 0.1); cursor.Scale(StartTime, SpriteScale); cursor.Additive(StartTime, EndTime); var lyric_hSprite = HitObjectlayer.CreateSprite(Line, OsbOrigin.Centre, new Vector2(585, 56)); lyric_hSprite.ScaleVec(OsbEasing.OutCirc, 22640, 24052, 0, 380 / 2, 35, 380 / 2); lyric_hSprite.Rotate(22640, MathHelper.DegreesToRadians(96)); lyric_hSprite.Fade(22640, 24052, 0, 0.2); lyric_hSprite.Fade(22640, 34640, 0.2, 0.2); lyric_hSprite.Fade(34640, 35346, 0.2, 1); lyric_hSprite.ScaleVec(OsbEasing.InCirc, 34640, 35346, 35, 380 / 2, 0, 2000 / 2); OsuHitObject prevObject = null; var circleArray = new List <int>(); //circle and line circleArray.Add(24052); circleArray.Add(25464); circleArray.Add(26875); circleArray.Add(28287); circleArray.Add(28816); circleArray.Add(29169); circleArray.Add(29699); circleArray.Add(31464); circleArray.Add(32522); circleArray.Add(34287); circleArray.Add(34287); hSprite.Fade(28993, 28993 + 400, 0.6, 0.1); //n tem hSprite.Fade(29522, 29522 + 400, 0.6, 0.1); //n tem hSprite.Fade(30405, 30405 + 400, 0.6, 0.1); //n tem hSprite.Fade(31816, 31816 + 400, 0.6, 0.1); //n tem hSprite.Fade(33228, 33228 + 400, 0.6, 0.1); //n tem hSprite.Fade(34640, 34640 + 200, 0.6, 0.2); //n tem hSprite.Fade(34905, 34905 + 200, 0.7, 0.4); //n tem hSprite.Fade(35169, 35169 + 200, 0.8, 1); //n tem hSprite.ScaleVec(OsbEasing.InExpo, 34640, 35346, 15, 854 / 2, 500, 854 / 2); foreach (OsuHitObject hitobject in Beatmap.HitObjects) { if ((StartTime != 0 || EndTime != 0) && (hitobject.StartTime < StartTime - 5 || EndTime - 5 <= hitobject.StartTime)) { continue; } if (circleArray.Contains((int)hitobject.StartTime) || circleArray.Contains((int)hitobject.StartTime + 1) || circleArray.Contains((int)hitobject.StartTime - 1)) { var dropCircle = HitObjectlayer.CreateSprite("sb/q2.png", OsbOrigin.Centre, hitobject.Position); dropCircle.Scale(hitobject.StartTime, hitobject.StartTime + 1000, 0, 1); dropCircle.Fade(hitobject.StartTime, hitobject.StartTime + 400, 1, 0); } if (prevObject != null) { hSprite.MoveX(prevObject.EndTime, hitobject.StartTime, prevObject.EndPosition.X, hitobject.Position.X); //outline.Move(prevObject.EndTime, hitobject.StartTime, prevObject.EndPosition, hitobject.Position); cursor.Move(prevObject.EndTime, hitobject.StartTime, prevObject.EndPosition, hitobject.Position); //hSprite.Scale(OsbEasing.In, hitobject is OsuSlider ? hitobject.StartTime : prevObject.EndTime, hitobject.EndTime, SpriteScale, SpriteScale * 0.6); for (int i = 0; i < trailCount; i++) { OsbSprite trail = (OsbSprite)cursorTrail[i]; trail.Move(prevObject.EndTime + (i + 1) * 20, hitobject.StartTime + (i + 1) * 20, prevObject.EndPosition, hitobject.Position); trail.Color(hitobject.StartTime + (i + 1) * 20, hitobject.Color); trail.Fade(hitobject.StartTime, 0.33); } } cursor.Color(hitobject.StartTime, hitobject.Color); if (hitobject is OsuSlider) { var timestep = Beatmap.GetTimingPointAt((int)hitobject.StartTime).BeatDuration / BeatDivisor; var startTime = hitobject.StartTime; var slider = (OsuSlider)hitobject; while (true) { var endTime = startTime + timestep; var complete = hitobject.EndTime - endTime < 5; if (complete) { endTime = hitobject.EndTime; } var startPosition = hSprite.PositionAt(startTime); var cursorPos = cursor.PositionAt(startTime); hSprite.MoveX(startTime, endTime, startPosition.X, hitobject.PositionAtTime(endTime).X); //outline.Move(startTime, endTime, startPosition, hitobject.PositionAtTime(endTime)); cursor.Move(startTime, endTime, cursorPos, hitobject.PositionAtTime(endTime)); for (int i = 0; i < trailCount; i++) { OsbSprite trail = (OsbSprite)cursorTrail[i]; trail.Move(startTime + (i + 1) * 20, endTime + (i + 1) * 20, cursorPos, hitobject.PositionAtTime(endTime)); } if (complete) { break; } startTime += timestep; } } prevObject = hitobject; } }
public override void Generate() { var endTime = Math.Min(EndTime, (int)AudioDuration); var startTime = Math.Min(StartTime, endTime); var bitmap = GetMapsetBitmap(SpritePath); var heightKeyframes = new KeyframedValue <float> [BarCount]; for (var i = 0; i < BarCount; i++) { heightKeyframes[i] = new KeyframedValue <float>(null); } var fftTimeStep = Beatmap.GetTimingPointAt(startTime).BeatDuration / BeatDivisor; var fftOffset = fftTimeStep * 0.2; for (var time = (double)startTime; time < endTime; time += fftTimeStep) { var fft = GetFft(time + fftOffset, BarCount, null, FftEasing); for (var i = 0; i < BarCount; i++) { var height = (float)Math.Log10(1 + fft[i] * LogScale) * Scale.Y / bitmap.Height; if (height < MinimalHeight) { height = MinimalHeight; } heightKeyframes[i].Add(time, height); } } var layer = GetLayer("Spectrum"); var barWidth = Width / BarCount; for (var i = 0; i < BarCount; i++) { var keyframes = heightKeyframes[i]; keyframes.Simplify1dKeyframes(Tolerance, h => h); var bar = layer.CreateSprite(SpritePath, SpriteOrigin, new Vector2(Position.X + i * barWidth, Position.Y)); bar.Fade(startTime - 100 - i * 10, startTime - i * 10, 0, Color.A); bar.Fade(startTime, endTime, Color.A, Color.A); if (Color.R != 1 && Color.G != 1 && Color.B != 1) { bar.Color(startTime, endTime, Color, Color); } OsbSprite bar2 = new OsbSprite(); if (i != 0) { bar2 = layer.CreateSprite(SpritePath, SpriteOrigin, new Vector2(Position.X - i * barWidth, Position.Y)); bar2.Fade(startTime, endTime, Color.A, Color.A); bar2.Fade(startTime - 100 - i * 10, startTime - i * 10, 0, Color.A); if (Color.R != 1 && Color.G != 1 && Color.B != 1) { bar2.Color(startTime, endTime, Color, Color); } } /*bar.Additive(startTime, endTime); * bar2.Additive(startTime, endTime);*/ var scaleX = Scale.X * barWidth / bitmap.Width; scaleX = 0.01f; var hasScale = false; keyframes.ForEachPair( (start, end) => { hasScale = true; bar.ScaleVec(start.Time, end.Time, scaleX, start.Value, scaleX, end.Value); if (i != 0) { bar2.ScaleVec(start.Time, end.Time, scaleX, start.Value, scaleX, end.Value); } }, MinimalHeight, s => (float)Math.Round(s, CommandDecimals) ); if (!hasScale) { bar.ScaleVec(startTime, scaleX, MinimalHeight); if (i != 0) { bar2.ScaleVec(startTime, scaleX, MinimalHeight); } } } }
public void vigenetteColor(double start, double end, Color4 startColor, Color4 endColor) => vigenette.Color(start, end, startColor, endColor);
public override void Generate() { var hitobjectLayer = GetLayer(""); var startPos = Beatmap.HitObjects.Where((o) => o.EndTime > StartTime).First().Position; ArrayList cursorTrail = new ArrayList(); for (int i = 0; i < trailCount; i++) { var trail = hitobjectLayer.CreateSprite("sb/particle.png", OsbOrigin.Centre, startPos); //trail.Fade(StartTime, 0.33); trail.Additive(StartTime, EndTime); trail.Scale(StartTime, 1 - i * 0.04); cursorTrail.Add(trail); } var hSprite = hitobjectLayer.CreateSprite(Line, OsbOrigin.Centre, new Vector2(320, startPos.Y)); //var outline = hitobjectLayer.CreateSprite(OutlinePath, OsbOrigin.Centre, startPos); var cursor = hitobjectLayer.CreateSprite(CursorPath, OsbOrigin.Centre, startPos); hSprite.ScaleVec(StartTime, 854 / 2, 15); hSprite.Fade(StartTime, 0.1); //outline.Scale(StartTime,0.04); //outline.Fade(StartTime,0.2); cursor.Scale(StartTime, SpriteScale); cursor.Additive(StartTime, EndTime); OsuHitObject prevObject = null; var circleArray = new List <int>(); var lineArray = new List <int>(); //circle and line circleArray.Add(StartTime); for (int j = 0; j <= 3; j += 1) { double c = StartTime + tick(0, 0.5) + j * tick(0, (double)1 / (double)8); for (int m = 1; m <= 4; m += 1) { circleArray.Add((int)Math.Round(c)); lineArray.Add((int)Math.Round(c + tick(0, 2))); if (j == 3 && m >= 3) { continue; } lineArray.Add((int)Math.Round(c + tick(0, 2) * 2)); c += tick(0, (double)2 / (double)3); } } foreach (OsuHitObject hitobject in Beatmap.HitObjects) { if ((StartTime != 0 || EndTime != 0) && (hitobject.StartTime < StartTime - 5 || EndTime - 5 <= hitobject.StartTime)) { continue; } if (circleArray.Contains((int)hitobject.StartTime) || circleArray.Contains((int)hitobject.StartTime + 1) || circleArray.Contains((int)hitobject.StartTime - 1)) { var dropCircle = hitobjectLayer.CreateSprite("sb/q2.png", OsbOrigin.Centre, hitobject.Position); dropCircle.Scale(hitobject.StartTime, hitobject.StartTime + 200, 0, 0.4); dropCircle.Fade(hitobject.StartTime, hitobject.StartTime + 200, 1, 0); } if (lineArray.Contains((int)hitobject.StartTime) || lineArray.Contains((int)hitobject.StartTime + 1) || lineArray.Contains((int)hitobject.StartTime - 1)) { var dropLine = hitobjectLayer.CreateSprite("sb/pl.png", OsbOrigin.Centre, hitobject.Position); dropLine.ScaleVec(hitobject.StartTime, hitobject.StartTime + 200, 8, 100, 1, 100); dropLine.Rotate(hitobject.StartTime, MathHelper.DegreesToRadians(Random(-7, 7))); dropLine.Fade(hitobject.StartTime, hitobject.StartTime + 200, 0.6, 0); dropLine.Color(hitobject.StartTime, hitobject.Color); } if (prevObject != null) { hSprite.MoveY(prevObject.EndTime, hitobject.StartTime, prevObject.EndPosition.Y, hitobject.Position.Y); //outline.Move(prevObject.EndTime, hitobject.StartTime, prevObject.EndPosition, hitobject.Position); cursor.Move(prevObject.EndTime, hitobject.StartTime, prevObject.EndPosition, hitobject.Position); //hSprite.Scale(OsbEasing.In, hitobject is OsuSlider ? hitobject.StartTime : prevObject.EndTime, hitobject.EndTime, SpriteScale, SpriteScale * 0.6); for (int i = 0; i < trailCount; i++) { OsbSprite trail = (OsbSprite)cursorTrail[i]; trail.Move(prevObject.EndTime + (i + 1) * 4, hitobject.StartTime + (i + 1) * 4, prevObject.EndPosition, hitobject.Position); trail.Color(hitobject.StartTime + (i + 1) * 4, hitobject.Color); trail.Fade(hitobject.StartTime, 0.33); } } cursor.Color(hitobject.StartTime, hitobject.Color); if (hitobject is OsuSlider) { var timestep = Beatmap.GetTimingPointAt((int)hitobject.StartTime).BeatDuration / BeatDivisor; var startTime = hitobject.StartTime; var slider = (OsuSlider)hitobject; Log(slider.Additions.ToString()); while (true) { var endTime = startTime + timestep; var complete = hitobject.EndTime - endTime < 5; if (complete) { endTime = hitobject.EndTime; } var startPosition = hSprite.PositionAt(startTime); var cursorPos = cursor.PositionAt(startTime); hSprite.MoveY(startTime, endTime, startPosition.Y, hitobject.PositionAtTime(endTime).Y); //outline.Move(startTime, endTime, startPosition, hitobject.PositionAtTime(endTime)); cursor.Move(startTime, endTime, cursorPos, hitobject.PositionAtTime(endTime)); for (int i = 0; i < trailCount; i++) { OsbSprite trail = (OsbSprite)cursorTrail[i]; trail.Move(startTime + (i + 1) * 4, endTime + (i + 1) * 4, cursorPos, hitobject.PositionAtTime(endTime)); } if (complete) { break; } startTime += timestep; } } prevObject = hitobject; } }