// Use this for initialization
 void Start()
 {
     orientAngles = GameObject.Find("PlaybackAngles")
                    .GetComponent <OrientationAngles>();
     if (fileDirectory == null || fileDirectory == "")
     {
         fileDirectory = Application.streamingAssetsPath + "/PoseRecordings/";
     }
     filename = "poserecord.csv";
 }
 // Use this for initialization
 void Start()
 {
     updateOrientations = GameObject.Find("OrientationAngles")
                          .GetComponent <OrientationAngles>();
 }
 // Use this for initialization
 void Start()
 {
     orientAngles = GameObject.Find("PlaybackAngles")
                    .GetComponent <OrientationAngles>();
 }