// Use this for initialization void Start() { orientAngles = GameObject.Find("PlaybackAngles") .GetComponent <OrientationAngles>(); if (fileDirectory == null || fileDirectory == "") { fileDirectory = Application.streamingAssetsPath + "/PoseRecordings/"; } filename = "poserecord.csv"; }
// Use this for initialization void Start() { updateOrientations = GameObject.Find("OrientationAngles") .GetComponent <OrientationAngles>(); }
// Use this for initialization void Start() { orientAngles = GameObject.Find("PlaybackAngles") .GetComponent <OrientationAngles>(); }