Exemplo n.º 1
0
 public override void OnPlayerLeftRoom(Player otherPlayer)
 {
     if (_gameController.IsGameStart)
     {
         OnNetworkErrorEvent?.Invoke("A player left the game.", "A player left the game while the game was in progress. ");
     }
     OnPlayerLeftEvent?.Invoke();
 }
Exemplo n.º 2
0
 public override void OnCreateRoomFailed(short returnCode, string message)
 {
     OnNetworkErrorEvent?.Invoke("An error occured while creating a room.", message);
 }