void OnCollisionStay(Collision collision)
 {
     if (OnCollisionStayEvent != null)
     {
         OnCollisionStayEvent.Invoke(collision);
     }
 }
Exemplo n.º 2
0
        private void OnCollisionStay(Collision collision)
        {
            var colInfo = new TreeCollider.CollisionInfo
            {
                collidedWith   = collision.gameObject,
                collision      = collision,
                collisionState = TreeCollider.CollisionInfo.CollisionState.stay,
                isTrigger      = false,
                otherCollider  = collision.collider,
                sender         = gameObject
            };

            onCollisionStay?.Invoke(colInfo);
            OnCollisionStayEvent?.Invoke(colInfo);
        }
Exemplo n.º 3
0
 private void OnCollisionStay(Collision collision)
 {
     OnCollisionStayEvent?.Invoke(collision);
 }