Exemplo n.º 1
0
 private void SaveMeshes(string outputFolder)
 {
     for (int i = 0; i < displays.Length; i++)
     {
         GameObject obj        = displays[i].gameObject;
         string     outputPath = outputFolder + i + ".obj";
         ObjExporter.GameObjectToFile(obj, i, outputPath);
     }
 }