public IronHero() { flyBehavior = new NoFly(); screamBehavior = new NoScream(); }
public UpgradableDuck() { flyBehaviour = new NoFly(); quackBehaviour = new NoQuack(); }
public WoodenDuck() { flyBehaviour = new NoFly(); quackBehaviour = new NoQuack(); }
public UpgradableHero() { flyBehavior = new NoFly(); screamBehavior = new NoScream(); }
public UpdatebleDuck() { flyBehaviour = new NoFly(); quackBehaviour = new NoQuack(); }
public WoodenDuck() { iFly = new NoFly(); iQuack = new NoQuack(); }
public RubberDuck() { flyBehavior = new NoFly(); }
public RubberDuck() { _flyBehaviour = new NoFly(); _quackBehaviour = new Squeak(); }
public DecoyDuck() { _quackBehaviour = new MuteQuack(); _flyBehaviour = new NoFly(); }
public RubbenDuck() { flyBehaviour = new NoFly(); }
public UpgradableDuck() { FlyBehaviour = new NoFly(); QuackBehaviout = new NoQuack(); }
public AliveDuck() { _flyAble = new NoFly(); }
public WoodenDuck() { FlyBehaviour = new NoFly(); QuackBehaviout = new NoQuack(); }
public RubberDuck() { FlyBehaviour = new NoFly(); }
void NoFly_NoFlyEvent(object sender, NoFly.NoFly.NoFlyEventArgs e) { Invoke((Action) delegate { foreach (var poly in e.NoFlyZones.Polygons) { kmlpolygons.Polygons.Add(poly); } }); }
public RubbenDuck() { iFly = new NoFly(); iQuack = new Squack(); }
public PlasticDuck() { FlyingDuck = new NoFly(); QuackDuck = new NoQuack(); }
void NoFly_NoFlyEvent(object sender, NoFly.NoFly.NoFlyEventArgs e) { foreach (var poly in e.NoFlyZones.Polygons) { kmlpolygons.Polygons.Add(poly); } }