Exemplo n.º 1
0
 private void Start()
 {
     records        = new List <PastSelfRecord>();
     player         = GameObject.Find("Character");
     playerRecord   = new PastSelfRecord(0);
     activeSelves   = new List <GameObject>();
     godEnvironment = GameObject.Find("gOD").GetComponent <NewGodScriptEnvironment>();
 }
Exemplo n.º 2
0
 private void Start()
 {
     godEnvironment = GameObject.Find("gOD").GetComponent <NewGodScriptEnvironment>();
     god            = GameObject.Find("gOD").GetComponent <NewGodScript>();
 }
Exemplo n.º 3
0
 // Start is called before the first frame update
 void Start()
 {
     gameOver       = GameObject.FindGameObjectWithTag("Player").GetComponent <GameOver>();
     god            = GameObject.FindGameObjectWithTag("god").GetComponent <NewGodScript>();
     godEnvironment = GameObject.FindGameObjectWithTag("god").GetComponent <NewGodScriptEnvironment>();
 }
Exemplo n.º 4
0
 // Start is called before the first frame update
 void Start()
 {
     onMachine      = false;
     god            = GameObject.Find("gOD").GetComponent <NewGodScript>();
     godEnvironment = GameObject.Find("gOD").GetComponent <NewGodScriptEnvironment>();
 }