Exemplo n.º 1
0
 /// <summary>
 ///     Adds the specified message.
 /// </summary>
 /// <param name="message">The message.</param>
 /// <param name="channelId">The channel identifier.</param>
 /// <param name="channelName">Name of the channel.</param>
 /// <param name="channelEventType">Type of the channel event.</param>
 public static void Add(NetworkMessage message, ushort channelId, string channelName, ChannelEventType channelEventType)
 {
     message.AddPacketType(GamePacketType.ChannelEvent);
     message.AddUInt16(channelId);
     message.AddString(channelName);
     message.AddChannelEventType(channelEventType);
 }