Exemplo n.º 1
0
 // Start is called before the first frame update
 void Start()
 {
     readyPlayers = new List <PlayerNetworkManager>();
     NetworkManagerDemo._instance = this;
 }
Exemplo n.º 2
0
 private void CmdSetAsReady()
 {
     NetworkManagerDemo.getInstance().MarkAsReady(this, connectionToClient);
 }