Exemplo n.º 1
0
    void OnLevelWasLoaded(int mapIndex)
    {
        if(mapIndex == (int)Definition.eSceneID.LoginScene_ngui) {

            registerSceneViewer = GameObject.FindObjectOfType(typeof(NGUIRegisterSceneViewer)) as NGUIRegisterSceneViewer;

        }
        //		Debug.Log("Register:OnLevelWasLoaded");
    }
Exemplo n.º 2
0
 void Awake()
 {
     nguiRegisterSceneViewer = GameObject.FindObjectOfType(typeof(NGUIRegisterSceneViewer)) as NGUIRegisterSceneViewer;
 }