//Because of edit and continue void CreateDebugDrawControls() { #if !XB1 //Debug draw AddCheckBox("Debug draw", null, MemberHelper.GetMember(() => MyDebugDrawSettings.ENABLE_DEBUG_DRAW), true, s_debugDrawGroup.ControlList); AddCheckBox("Draw physics", null, MemberHelper.GetMember(() => MyDebugDrawSettings.DEBUG_DRAW_PHYSICS), true, s_debugDrawGroup.ControlList); AddCheckBox("Audio debug draw", null, MemberHelper.GetMember(() => MyDebugDrawSettings.DEBUG_DRAW_AUDIO), true, s_debugDrawGroup.ControlList); AddButton(new StringBuilder("Clear persistent"), (v) => MyRenderProxy.DebugClearPersistentMessages(), s_debugDrawGroup.ControlList); // AddCheckBox(new StringBuilder("Flatten primitive hierarchy"), null, MemberHelper.GetMember(() => MyPhysicsBody.DebugDrawFlattenHierarchy), true, s_debugDrawGroup.Item2); #endif m_currentPosition.Y += 0.01f; }