// Start is called before the first frame update
 void Start()
 {
     House_Animator = House.GetComponent <Animator>();
     if (MusicAmbienteManager != null)
     {
         ambientManager = MusicAmbienteManager.GetComponent <MusikAmbientManager>();
     }
 }
Exemplo n.º 2
0
 // Start is called before the first frame update
 void Start()
 {
     Continue.GetComponent <Button>().onClick.AddListener(ClickContinue);
     Quit.GetComponent <Button>().onClick.AddListener(ClickQuit);
     Restart.GetComponent <Button>().onClick.AddListener(ClickRestart);
     Yes.GetComponent <Button>().onClick.AddListener(ClickYes);
     No.GetComponent <Button>().onClick.AddListener(ClickNo);
     PauseMenu_Animator = PauseMenu.GetComponent <Animator>();
     House_Animator     = House.GetComponent <Animator>();
     cam            = Camera.main;
     animationPause = PauseMenu.GetComponent <PauseAnimation>();
     ambientManager = MusicAmbienteManager.GetComponent <MusikAmbientManager>();
 }