private void ApplySettings()
        {
            MultiplayerSettingsClass multiplayerSettings = GameSettings.MultiplayerSettings;

            MuzzleFlashLighting = multiplayerSettings.WeaponMuzzleFlashLighting;
            ChangeLighting();
        }
Exemplo n.º 2
0
        private void ApplySettings()
        {
            MultiplayerSettingsClass multiplayerSettings = GameSettings.MultiplayerSettings;

            SwayEnabled = multiplayerSettings.WeaponSwayEnabled;
            SwayAmount  = multiplayerSettings.WeaponSwayAmount;
        }