private void ApplySettings() { MultiplayerSettingsClass multiplayerSettings = GameSettings.MultiplayerSettings; MuzzleFlashLighting = multiplayerSettings.WeaponMuzzleFlashLighting; ChangeLighting(); }
private void ApplySettings() { MultiplayerSettingsClass multiplayerSettings = GameSettings.MultiplayerSettings; SwayEnabled = multiplayerSettings.WeaponSwayEnabled; SwayAmount = multiplayerSettings.WeaponSwayAmount; }