Exemplo n.º 1
0
    public void ModifyMoney(double changevalue, bool isAdded)
    {
        if (!ApplicationModel.multiplayer)
        {
            if (isAdded)
            {
                money += changevalue;
            }
            else
            {
                money -= changevalue;
            }
        }
        else
        {
            if (isAdded)
            {
                playerMoney[playerNumber] += changevalue;
            }
            else
            {
                playerMoney[playerNumber] -= changevalue;
            }

            MultiplayerManager.CallChangeOwnMoney(changevalue, isAdded);
        }
    }