Exemplo n.º 1
0
    // Use this for initialization
    public void Initialise()
    {
        soundmonstre = GetComponent <monstreSoundsScript>();

        switch (typeMonstre)
        {
        case 1:
            puissance    = 3;
            pv           = 3;
            vitesse      = 5;
            jumpForceMOB = 3;
            break;

        case 2:
            puissance    = 7;
            pv           = 10;
            vitesse      = 4;
            jumpForceMOB = 5;
            break;

        case 3:
            puissance    = 10;
            pv           = 15;
            vitesse      = 3;
            jumpForceMOB = 0;
            break;
        }
        facingRight = -1;
        compteur    = -1;
        focus       = false;

        direction_epee = GameObject.Find("Hero").GetComponent <MoveHeroScript>();
    }
Exemplo n.º 2
0
 void Start()
 {
     attackScript = GameObject.Find("Hero").GetComponent <heroAttackScript>();
     soundHero    = GameObject.Find("Hero").GetComponent <soundsScriptHero>();
     moveScript   = GameObject.Find("Hero").GetComponent <MoveHeroScript>();
     attackScript.Initialise();
     SetLevelHero(2);
 }
Exemplo n.º 3
0
    public void Initialise()
    {
        levelScript = GameObject.Find("Hero").GetComponent <levelHeroScript>();
        soundHero   = GameObject.Find("Hero").GetComponent <soundsScriptHero>();
        heroUI      = GameObject.Find("Hero").GetComponent <heroUIScript>();
        heroMove    = GameObject.Find("Hero").GetComponent <MoveHeroScript>();
        animsprite  = GameObject.Find("heroSprite").GetComponent <Animator>();

        push = false;
    }