Exemplo n.º 1
0
        /// <summary>
        /// Method that updates the game
        /// </summary>
        /// <param name="input">Input</param>
        /// <param name="gameTime">GameTime</param>
        public override void Update(Input input, GameTime gameTime)
        {
            base.Update(input, gameTime);

            // Check if the game is over
            if (gameOver)
            {
                // Check if space is pressed
                if (input.IsKeyPressed(Keys.Space))
                {
                    // Restart the game
                    MonoGearGame.Restart();
                }
            }
        }