/// <summary> /// Method that updates the game /// </summary> /// <param name="input">Input</param> /// <param name="gameTime">GameTime</param> public override void Update(Input input, GameTime gameTime) { base.Update(input, gameTime); // Check if the game is over if (gameOver) { // Check if space is pressed if (input.IsKeyPressed(Keys.Space)) { // Restart the game MonoGearGame.Restart(); } } }