protected override void OnExecutionDiscovery(ActorArgs Middleman)
    {
        RegisterExecution();
        BeginExecution();

        LocalEulers = CameraTransform.eulerAngles;

        MonoConsole.InsertCommand("vm_fov", SetViewmodelFOV);
        MonoConsole.InsertCommand("vm_x", SetViewmodelOffsetX);
        MonoConsole.InsertCommand("vm_y", SetViewmodelOffsetY);
        MonoConsole.InsertCommand("vm_z", SetViewmodelOffsetZ);
        MonoConsole.InsertCommand("vm_ta", SetViewmodelTiltAngle);

        MonoConsole.InsertCommand("vis_fov", SetVisFOV);
    }
 public void SetCommands()
 {
     MonoConsole.InsertCommand("cl_noclip", Noclip);
     MonoConsole.InsertCommand("cl_fly", Fly);
     MonoConsole.InsertCommand("cl_setgravity", SetGravityMultiplier);
 }