protected override void OnExecutionDiscovery(ActorArgs Middleman) { RegisterExecution(); BeginExecution(); LocalEulers = CameraTransform.eulerAngles; MonoConsole.InsertCommand("vm_fov", SetViewmodelFOV); MonoConsole.InsertCommand("vm_x", SetViewmodelOffsetX); MonoConsole.InsertCommand("vm_y", SetViewmodelOffsetY); MonoConsole.InsertCommand("vm_z", SetViewmodelOffsetZ); MonoConsole.InsertCommand("vm_ta", SetViewmodelTiltAngle); MonoConsole.InsertCommand("vis_fov", SetVisFOV); }
public void SetCommands() { MonoConsole.InsertCommand("cl_noclip", Noclip); MonoConsole.InsertCommand("cl_fly", Fly); MonoConsole.InsertCommand("cl_setgravity", SetGravityMultiplier); }