public override void Save(Model_RunData data)
    {
        Model_LevelBehavior_13 lvlModel = new Model_LevelBehavior_13(
            LB13.didPickUpLightSticker
            );

        data.levelsData.LB13 = lvlModel;
    }
    public override void Load(Model_RunData data)
    {
        if (data.levelsData == null)
        {
            Debug.Log("There is no levels state data to load.");
            return;
        }

        if (data.levelsData.LB13 == null)
        {
            Debug.Log("There is no LB13 state data to load.");
            return;
        }

        Model_LevelBehavior_13 lvlModel = data.levelsData.LB13;

        LB13.didPickUpLightSticker = lvlModel.didPickUpLightSticker;

        Debug.Log($"-------- LOADED {name} --------");
        Script_Utils.DebugToConsole(lvlModel);
    }