public override void Save(Model_RunData data) { Model_LevelBehavior_13 lvlModel = new Model_LevelBehavior_13( LB13.didPickUpLightSticker ); data.levelsData.LB13 = lvlModel; }
public override void Load(Model_RunData data) { if (data.levelsData == null) { Debug.Log("There is no levels state data to load."); return; } if (data.levelsData.LB13 == null) { Debug.Log("There is no LB13 state data to load."); return; } Model_LevelBehavior_13 lvlModel = data.levelsData.LB13; LB13.didPickUpLightSticker = lvlModel.didPickUpLightSticker; Debug.Log($"-------- LOADED {name} --------"); Script_Utils.DebugToConsole(lvlModel); }