Exemplo n.º 1
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 public Boss3(MobSettings mobSettings, Room room, float2 position) : base(mobSettings, room, position)
 {
     this._Room             = room;
     this.CurrentAnimation  = AnimationType.Idle;
     this._State            = 0;
     this._CurrentFireTimer = 0;
     this._CooldownTimer    = 2;
     this._Minions          = new List <Mob>();
 }
Exemplo n.º 2
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 public Boss2(MobSettings mobSettings, Room room, float2 position) : base(mobSettings, room, position)
 {
 }
Exemplo n.º 3
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 public Boss1(MobSettings mobSettings, Room room, float2 position) : base(mobSettings, room, position)
 {
     this._Room = room;
 }
Exemplo n.º 4
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 public Mob(MobSettings mobSettings, Room room, float2 position) : base(room, mobSettings.Health, mobSettings, OwnerId.Enemy, position)
 {
     MobSettings  = mobSettings;
     PatrolTarget = position;
 }