예제 #1
0
 public Boss3(MobSettings mobSettings, Room room, float2 position) : base(mobSettings, room, position)
 {
     this._Room             = room;
     this.CurrentAnimation  = AnimationType.Idle;
     this._State            = 0;
     this._CurrentFireTimer = 0;
     this._CooldownTimer    = 2;
     this._Minions          = new List <Mob>();
 }
예제 #2
0
 public Boss2(MobSettings mobSettings, Room room, float2 position) : base(mobSettings, room, position)
 {
 }
예제 #3
0
파일: Boss.cs 프로젝트: JammedGame/LD45
 public Boss1(MobSettings mobSettings, Room room, float2 position) : base(mobSettings, room, position)
 {
     this._Room = room;
 }
예제 #4
0
 public Mob(MobSettings mobSettings, Room room, float2 position) : base(room, mobSettings.Health, mobSettings, OwnerId.Enemy, position)
 {
     MobSettings  = mobSettings;
     PatrolTarget = position;
 }