Exemplo n.º 1
0
 void Awake()
 {
     gm               = this;
     Menus            = GameObject.Find("Menus");
     MenuPrincipal    = GameObject.Find("Menus/MenuJogo");
     MissaoCompleta   = GameObject.Find("Menus/MissaoCompleta");
     MissaoFracassada = GameObject.Find("Menus/MissaoFracassada");
     GamePause        = GameObject.Find("Canvas/Pause");
     TouchScreen      = GameObject.Find("Canvas/Touch Screen");
 }
Exemplo n.º 2
0
 /*!
  * Méthode qui permet d'initialiser l'instance de la classe sous forme d'un singleton.
  */
 void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else if (instance != this)
     {
         Destroy(gameObject);
         instance = this;
     }
 }
Exemplo n.º 3
0
 void _MakeSingleInstance()
 {
     if (instance != null)
     {
         Destroy(gameObject);
     }
     else
     {
         instance = this;
         DontDestroyOnLoad(instance);
     }
 }
    public static void Prefix(MenuInGame __instance)
    {
        GameObject InGameMenu = GameObject.Find("InGameMenu");

        if (InGameMenu.transform.Find("MenuInGame").Find("Buttons").Find("ToggleSwim") == null)
        {
            GameObject btn = GameObject.Instantiate(InGameMenu.transform.Find("MenuInGame").Find("Buttons").Find("Resume").gameObject, InGameMenu.transform.Find("MenuInGame").Find("Buttons"));
            btn.name = "ToggleSwim";
            btn.GetComponent <UIButtonEx>().onClick.AddListener(Patch_MenuInGame_AddButton.toggleSwim);
            InGameMenu.transform.Find("MenuInGame").GetComponent <MenuInGame>().AddMenuButton(btn.GetComponent <UIButtonEx>(), "Toggle Swim ");
            btn.GetComponentInChildren <Text>().text = "Toggle Swim (" + (swim ? "ON" : "OFF") + ")";
        }
    }
Exemplo n.º 5
0
    private void OnEnable()
    {
        Time.timeScale = 1f;
        ObjSemaforo.SetActive(true);
        Score.SetActive(false);
        btnMenu.SetActive(false);
        MenuInGame.SetActive(false);
        if (GameManager.InstancioadorInimigos.activeInHierarchy)
        {
            GameManager.InstancioadorInimigos.SetActive(false);
        }


        valueScore = 0f;
    }
Exemplo n.º 6
0
        public static bool Prefix(MenuInGame __instance)
        {
            if (__instance.isPaused && !isCrunchyMenuOpen)
            {
                isCrunchyMenuOpen = true;
                CrunchySdk.instance.currentUi.Show();
                return(true);
            }
            if (isCrunchyMenuOpen)
            {
                isCrunchyMenuOpen = false;
                CrunchySdk.instance.currentUi.Hide();
                return(false);
            }

            return(true);
        }
Exemplo n.º 7
0
 public void btnContinuar()
 {
     Time.timeScale = 1.0f;
     btnMenu.SetActive(true);
     MenuInGame.SetActive(false);
 }
Exemplo n.º 8
0
 public void btnMenuGame()
 {
     Time.timeScale = 0.0f;
     btnMenu.SetActive(false);
     MenuInGame.SetActive(true);
 }