public override void OnInspectorGUI()
    {
        base.OnInspectorGUI();
        MechBloomComponent.OnHoverBloomColor          = EditorGUILayout.ColorField("OnHoverBloomColor", MechBloomComponent.OnHoverBloomColor);
        MechBloomComponent.OnHoverBloomColorIntensity = EditorGUILayout.FloatField("OnHoverBloomColorIntensity", MechBloomComponent.OnHoverBloomColorIntensity);
        if (GUI.changed)
        {
            MechBloomComponent.SetOnHoverBloomColor(MechBloomComponent.OnHoverBloomColor, MechBloomComponent.OnHoverBloomColorIntensity);
        }

        MechBloomComponent.CanAttackBloomColor          = EditorGUILayout.ColorField("CanAttackBloomColor", MechBloomComponent.CanAttackBloomColor);
        MechBloomComponent.CanAttackBloomColorIntensity = EditorGUILayout.FloatField("CanAttackBloomColorIntensity", MechBloomComponent.CanAttackBloomColorIntensity);

        if (GUI.changed)
        {
            MechBloomComponent.SetCanAttackBloomColor(MechBloomComponent.CanAttackBloomColor, MechBloomComponent.CanAttackBloomColorIntensity);
        }

        MechBloomComponent.SideEffectTriggerBloomColor          = EditorGUILayout.ColorField("SideEffectTriggerBloomColor", MechBloomComponent.SideEffectTriggerBloomColor);
        MechBloomComponent.SideEffectTriggerBloomColorIntensity = EditorGUILayout.FloatField("SideEffectTriggerBloomColorIntensity", MechBloomComponent.SideEffectTriggerBloomColorIntensity);

        if (GUI.changed)
        {
            MechBloomComponent.SetSideEffectTriggerBloomColor(MechBloomComponent.SideEffectTriggerBloomColor, MechBloomComponent.SideEffectTriggerBloomColorIntensity);
        }
    }
Exemplo n.º 2
0
    IEnumerator Co_ShowSideEffectBloom(SideEffectExecute.TriggerTime triggerTime, SideEffectExecute.TriggerRange triggerRange, Color color, float duration)
    {
        if (triggerTime == SideEffectExecute.TriggerTime.OnMechDie && triggerRange == SideEffectExecute.TriggerRange.Self)
        {
            MechTriggerIconComponent.IconJump(MechTriggerIcon.IconTypes.Die);
        }
        else
        {
            MechTriggerIconComponent.IconJump(MechTriggerIcon.IconTypes.Trigger);
        }

        MechBloomComponent.SetSideEffectTriggerBloomShow(true);
        MechBloomComponent.SetSideEffectTriggerBloomColor(color, 2);
        AudioManager.Instance.SoundPlay("sfx/OnSE");
        yield return(new WaitForSeconds(duration));

        MechBloomComponent.SetSideEffectTriggerBloomShow(false);
        BattleEffectsManager.Instance.Effect_Main.EffectEnd();
    }