/// <summary> /// 返回在与axis垂直平面上,到另一向量的角度。返回值范围:[0,360) /// </summary> public static float Angle360(this Vector3 vec, Vector3 tarVec, Vector3 axis) { return(MathTools.Angle360(vec, tarVec, axis)); }
/// <summary> /// 返回在与axis垂直平面上,到另一向量的角度。返回值范围:[0,360) /// </summary> public static float Angle360(this Vector3 vec, Vector3 tarVec, Vector3 axis) { return(MathTools.Angle360(vec, tarVec, axis)); }