Exemplo n.º 1
0
 private void Jump(InputAction.CallbackContext context)
 {
     if (state == State.Normal || state == State.Slope)
     {
         if (currentJumpCount > 0)
         {
             rb.AddForce(MathLibrary.CalculateJump(transform.up, rb.velocity), ForceMode.Impulse);
             currentJumpCount--;
         }
     }
 }