Exemplo n.º 1
0
        private void Start()
        {
            materialTintColor.SetMaterial(transform.Find("Body").GetComponent <MeshRenderer>().material);
            SetWeapon(weaponRifle);
            playerMain.PlayerSwapAimNormal.OnShoot += PlayerSwapAimNormal_OnShoot;

            switch (state)
            {
            default:
                break;
            }
        }
Exemplo n.º 2
0
 private void Start()
 {
     materialTintColor.SetMaterial(transform.Find("Body").GetComponent <MeshRenderer>().material);
     SetWeapon(weaponPistol);
     playerMain.PlayerSwapAimNormal.OnShoot += PlayerSwapAimNormal_OnShoot;
 }