static public Material GetMaterial() { if (material == null) { material = MaterialManager.GetAdditiveCopy().material; material.mainTexture = Resources.Load <Texture>("Sprites/Flare"); } return(material); }
static public Material GetMaterial() { if (material == null) { material = MaterialManager.GetAdditiveCopy().material; material.mainTexture = Resources.Load <Texture>("Sprites/Flare"); } return(material); }