Exemplo n.º 1
0
        protected override void OnUnload(EventArgs e)
        {
            base.OnUnload(e);
            GL.BindBuffer(BufferTarget.ArrayBuffer, 0);
            GL.BindBuffer(BufferTarget.ElementArrayBuffer, 0);
            GL.BindVertexArray(0);

            matManager.DeleteTextures();
            shaderManager.DeleteShaders();
            modelManager.DeleteBuffers();
        }