public void RequestMap() { var currentTileJSON = JSON.Parse(PlayerPrefs.GetString("currentTileJSON")); var x = currentTileJSON["x"].AsFloat; var y = currentTileJSON["y"].AsFloat; var z = currentTileJSON["z"].AsFloat; var path = string.Format("/api/tiles?x={0}&y={1}&z={2}", x, y, z); Get(path, (tilesResponse) => { Debug.Log("Tiles response is " + tilesResponse.text); var tilesJSON = JSON.Parse(tilesResponse.text); mapManager.AddTiles(tilesJSON); }); }