Exemplo n.º 1
0
    public void AddMapToList(LibPlacenote.MapInfo mapInfo)
    {
        GameObject newElement = Instantiate(listElement) as GameObject;

        mapInfoElement = newElement.GetComponent <MapInfoElement>();
        mapInfoElement.Initialize(mapInfo, toggleGroup, listContentParent, (value) => {
        });
    }
Exemplo n.º 2
0
    void AddMapToList(LibPlacenote.MapInfo mapInfo)
    {
        GameObject     newElement  = Instantiate(mListElement) as GameObject;
        MapInfoElement listElement = newElement.GetComponent <MapInfoElement> ();

        listElement.Initialize(mapInfo, mToggleGroup, mListContentParent, (value) => {
            OnMapSelected(mapInfo);
        });
    }
Exemplo n.º 3
0
    void AddMapToList(LibPlacenote.MapInfo mapInfo)
    {
        // GameObject newElement = Instantiate(mListElement) as GameObject;
        GameObject     newElement  = Instantiate(Resources.Load("LeafInfoElement", typeof(GameObject))) as GameObject;
        MapInfoElement listElement = newElement.GetComponent <MapInfoElement>();

        listElement.Initialize(mapInfo, mToggleGroup, mListContentParent, (value) =>
        {
            OnMapSelected(mapInfo);
        });
    }
Exemplo n.º 4
0
    void AddMapToList(LibPlacenote.MapInfo mapInfo)
    {
        Debug.Log("adding map to list 1");
        GameObject newElement = Instantiate(mListElement) as GameObject;

        Debug.Log("adding map to list 2");

        MapInfoElement listElement = newElement.GetComponent <MapInfoElement>();

        Debug.Log("adding map to list 3");

        listElement.Initialize(mapInfo, mToggleGroup, mListContentParent, (value) => {
            Debug.Log("adding map to list 4");

            OnMapSelected(mapInfo);
            Debug.Log("adding map to list 5" + mapInfo);
        });
    }