Exemplo n.º 1
0
 public static void Lap()
 {
     activeTimer = false;
     MapCreate2.SetInactive();
     MainOverlay.SetInactive();
     FinishRace.SetActive();
     FinishRace.SetFinishTime(time);
 }
Exemplo n.º 2
0
 private void Start()
 {
     if (instance == null)
     {
         instance = GetComponent <MapCreate2>();
     }
     else
     {
         Destroy(gameObject);
     }
     SetInactive();
 }
Exemplo n.º 3
0
    public static void Respawn()
    {
        instance.player.transform.position = spawnPoint;
        instance.player.transform.rotation = rotation;
        MapCreate2.SetCheckpoints();
        time = 0f;
        instance.player.ResetVelocity();
        Rigidbody rb;

        rb             = instance.player.GetComponent <Rigidbody>();
        rb.isKinematic = true;
    }
Exemplo n.º 4
0
 public void StartMap()
 {
     MapCreate2.Load(mapID);
 }